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high risk solo/duo only

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 23.109.125.138:27117

Abstract

We describe the public Rust server high risk solo/duo only, reached at 23.109.125.138:27117. At the last check it held 0 of 75 places, against a seven-day mean of 01. It ranks #15,270 of all servers, the top 69%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,270top 69%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0015:0001:0010:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040006:0015:0001:0010:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of high risk solo/duo only
Figure 4: The map: Procedural Map, size 4000, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address23.109.125.138:27117
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 03:20 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size4000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average30/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average34/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average12/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average33/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average44/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does high risk solo/duo only perform well?

The server fps averaged 175 over the last 48 hours, never dropping below 110. The highest number of entities it carried was 94,363, comprising buildings, deployables and all other objects. Memory use peaked at 4,688 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does high risk solo/duo only have?

A region is not published by high risk solo/duo only. Rust Statistics does not look up the machine's location; it shows where the server says it is. 23.109.125.138:27117 is its address.

A.3What is the reliability of high risk solo/duo only, and is it online?

At the present moment, high risk solo/duo only is online. The uptime it reports indicates a restart about 3 days 18 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 22 October 2026 by Rust Statistics.

A.4What is the Rust version for high risk solo/duo only?

Rust network protocol 2635 and build 167781 is the version that high risk solo/duo only runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on high risk solo/duo only?

There are not yet enough recorded wipes for high risk solo/duo only to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 26 days 1 hours have passed since the current world was generated.

Player count

A.6What is the rank of high risk solo/duo only among Rust servers?

Ranked by player hours across seven days, high risk solo/duo only holds #15,270, in the top 69% of all ranked servers.

A.7At what level does high risk solo/duo only operate in terms of players?

The current population of high risk solo/duo only is 0, drawn from 75 slots. The seven-day average for this server is 0 players.

Tags, lists

A.8What do the tags associated with high risk solo/duo only signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp75 (Max players): It offers 75 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which high risk solo/duo only publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can high risk solo/duo only be found among the Rust Statistics lists and filters?

The Rust Statistics lists that high risk solo/duo only fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does high risk solo/duo only operate?

Its name carries no gather rate for high risk solo/duo only. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11On which map does high risk solo/duo only take place?

The game generates high risk solo/duo only's procedural map at size 4,000, from seed 50000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join high risk solo/duo only?

Press F1 inside Rust to open the console and enter client.connect 23.109.125.138:27117. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp75Max players. It offers 75 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.