ER Test server 1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 23.109.46.105:25648
Abstract
We describe the public Rust server ER Test server 1, reached at 23.109.46.105:25648. At the last check it held 0 of 500 places, against a seven-day mean of 0 and a peak of 21. It ranks #10,523 of all servers, the top 47%. It last wiped 8d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 47% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.7 days | between real wipes |
| On rhythm | 38% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 20 Oct, 21:088d ago | 0 | – | running | 0 |
| Tue 20 Oct, 13:359d ago | 0 | – | 0.3 d | 0 |
| Mon 19 Oct, 16:2810d ago | 1 | – | 0.9 d | 0 |
| Thu 15 Oct, 17:0114d ago | 0 | – | 4 d | 0 |
| Tue 13 Oct, 17:4516d ago | 0 | – | 2 d | 0 |
| Fri 9 Oct, 09:0520d ago | 0 | – | 4.4 d | 0 |
| Wed 7 Oct, 18:1722d ago | 0 | – | 1.6 d | 0 |
| Mon 5 Oct, 22:3123d ago | 0 | – | 1.8 d | 0 |
| Sun 4 Oct, 20:2324d ago | 2 | – | 1.1 d | 0 |
| Sun 4 Oct, 12:1725d ago | 2 | – | 0.3 d | 0 |
| Fri 2 Oct, 13:5127d ago | 1 | – | 1.9 d | 0 |
| Thu 1 Oct, 20:34fw27d ago | 1 | – | 0.7 d | 0 |
| Wed 30 Sep, 22:0628d ago | 1 | – | 0.9 d | 1 |
| Tue 29 Sep, 20:0829d ago | 1 | – | 1.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 23.109.46.105:25648 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 21:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4500 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 102/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 157/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 61/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average | 188/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 344/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does ER Test server 1 run?
Its average server fps over the last 48 hours was 238, with a minimum of 212. The highest number of entities it carried was 113,972, comprising buildings, deployables and all other objects. The peak memory usage was 3,566 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does ER Test server 1 have?
There is no region published for ER Test server 1. Rust Statistics does not look up the machine's location; it shows where the server says it is. 23.109.46.105:25648 is its address.
A.3What is the reliability of ER Test server 1, and is it online?
At the present moment, ER Test server 1 is online. The uptime it reports indicates a restart about 15 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for ER Test server 1?
ER Test server 1 is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on ER Test server 1?
With irregular wipe times, ER Test server 1 offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 8 days 22 hours have passed since the current world was generated.
A.6What characterises wipe day on ER Test server 1?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7What position does ER Test server 1 occupy in the ranking of Rust servers?
Ranked by player hours across seven days, ER Test server 1 holds #10,523, in the top 47% of all ranked servers.
A.8What is the population level of ER Test server 1?
On ER Test server 1, 0 of the 500 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height.
Tags, lists
A.9What do the tags associated with ER Test server 1 signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): It offers 500 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which ER Test server 1 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can ER Test server 1 be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that ER Test server 1 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Which settings and rules are in force on ER Test server 1?
Its name carries no gather rate for ER Test server 1. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on ER Test server 1?
Size 4,500 and seed 1 define the procedural, game-generated map on ER Test server 1. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.
How to join
A.13What is the process for joining ER Test server 1?
Press F1 inside Rust to open the console and enter client.connect 23.109.46.105:25648. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp500 | Max players. It offers 500 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.