Rust StatisticsWorking papers on every public Rust server · 103,410 players now

ER Test server 1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 23.109.46.105:25648

Abstract

We describe the public Rust server ER Test server 1, reached at 23.109.46.105:25648. At the last check it held 0 of 500 places, against a seven-day mean of 0 and a peak of 21. It ranks #10,523 of all servers, the top 47%. It last wiped 8d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#10,523top 47%
Last wipe8d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 47% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.7 daysbetween real wipes
On rhythm38%of its recent wipes
Wipe-day peak0players, last three wipes
Tue 20 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 21:088d ago 0 – running 0
Tue 20 Oct, 13:359d ago 0 – 0.3 d 0
Mon 19 Oct, 16:2810d ago 1 – 0.9 d 0
Thu 15 Oct, 17:0114d ago 0 – 4 d 0
Tue 13 Oct, 17:4516d ago 0 – 2 d 0
Fri 9 Oct, 09:0520d ago 0 – 4.4 d 0
Wed 7 Oct, 18:1722d ago 0 – 1.6 d 0
Mon 5 Oct, 22:3123d ago 0 – 1.8 d 0
Sun 4 Oct, 20:2324d ago 2 – 1.1 d 0
Sun 4 Oct, 12:1725d ago 2 – 0.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ER Test server 1
Figure 5: The map: Custom Map, size 4500, seed 1.
Table 4: The server's published settings.
Address23.109.46.105:25648
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 21:08 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4500
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average102/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average157/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average61/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average188/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average344/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does ER Test server 1 run?

Its average server fps over the last 48 hours was 238, with a minimum of 212. The highest number of entities it carried was 113,972, comprising buildings, deployables and all other objects. The peak memory usage was 3,566 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does ER Test server 1 have?

There is no region published for ER Test server 1. Rust Statistics does not look up the machine's location; it shows where the server says it is. 23.109.46.105:25648 is its address.

A.3What is the reliability of ER Test server 1, and is it online?

At the present moment, ER Test server 1 is online. The uptime it reports indicates a restart about 15 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for ER Test server 1?

ER Test server 1 is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on ER Test server 1?

With irregular wipe times, ER Test server 1 offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 8 days 22 hours have passed since the current world was generated.

A.6What characterises wipe day on ER Test server 1?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What position does ER Test server 1 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, ER Test server 1 holds #10,523, in the top 47% of all ranked servers.

A.8What is the population level of ER Test server 1?

On ER Test server 1, 0 of the 500 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height.

Tags, lists

A.9What do the tags associated with ER Test server 1 signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): It offers 500 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which ER Test server 1 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can ER Test server 1 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that ER Test server 1 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Which settings and rules are in force on ER Test server 1?

Its name carries no gather rate for ER Test server 1. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on ER Test server 1?

Size 4,500 and seed 1 define the procedural, game-generated map on ER Test server 1. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.

How to join

A.13What is the process for joining ER Test server 1?

Press F1 inside Rust to open the console and enter client.connect 23.109.46.105:25648. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. It offers 500 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.