Rust StatisticsWorking papers on every public Rust server · 44,124 players now

BATTLEFIELD 100X - WORK IN PROGRESS

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1h ago · 23.122.246.41:28015

Abstract

We describe the public Rust server BATTLEFIELD 100X - WORK IN PROGRESS, reached at 23.122.246.41:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 31. It ranks #11,798 of all servers, the top 53%. It last wiped 24d ago.

Keywords100x gather modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 3
Rank2#11,798top 53%
Last wipe24d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0022:0004:0011:0017:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 53% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap14.3 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak0players, last three wipes
Sat 3 OctThu 1 OctFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 14:0124d ago 0 – running 0
Thu 1 Oct, 19:17fw26d ago 1 – 1.8 d 0
Fri 4 Sep, 23:0753d ago – – 26.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: WWW.RUSTICITY.GG.
Table 4: The server's published settings.
Address23.122.246.41:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 14:01 UTC
Hostname–
First seen13 Sep 2026
MapWWW.RUSTICITY.GG
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers above 10x [2], modded servers by player count [3], battlefield server sample [4] and predicted wipe schedule [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 20 on average20/200
⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED)EU · groups of 8+ · 100x · weekly · 4 on average1/150
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average1/100
№2 | EXTASY | X100 | NOLIMIT | CLANS | FREE | wp 31.07EU · groups of 8+ · 100x · weekly · 2 on average0/200
RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|SkinsOC · groups of 8+ · 100x · weekly · 2 on average1/100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average3/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does BATTLEFIELD 100X - WORK IN PROGRESS have?

There is no region published for BATTLEFIELD 100X - WORK IN PROGRESS. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 23.122.246.41:28015.

A.2How reliable is BATTLEFIELD 100X - WORK IN PROGRESS, and is it currently online?

At the present moment, BATTLEFIELD 100X - WORK IN PROGRESS is offline; it was last seen 1 hours ago. The server was up 64% of the time over the last 7 full days, 108 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on BATTLEFIELD 100X - WORK IN PROGRESS?

Rust network protocol 2635 and build 168909 is the version that BATTLEFIELD 100X - WORK IN PROGRESS runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does BATTLEFIELD 100X - WORK IN PROGRESS wipe?

With irregular wipe times, BATTLEFIELD 100X - WORK IN PROGRESS offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 24 days 11 hours ago.

A.5What happens on BATTLEFIELD 100X - WORK IN PROGRESS when wipe day arrives?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6How does BATTLEFIELD 100X - WORK IN PROGRESS compare with other Rust servers in the rankings?

Ranked by player hours across seven days, BATTLEFIELD 100X - WORK IN PROGRESS holds #11,798, in the top 53% of all ranked servers.

A.7What is the population level of BATTLEFIELD 100X - WORK IN PROGRESS?

The last recorded sighting of BATTLEFIELD 100X - WORK IN PROGRESS was 1 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 3. Of the last 48 hours, the peak hour falls at 19:00 UTC, with an average of 1 players.

Tags, lists

A.8What do the tags associated with BATTLEFIELD 100X - WORK IN PROGRESS signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): 500 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which BATTLEFIELD 100X - WORK IN PROGRESS publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can BATTLEFIELD 100X - WORK IN PROGRESS be found among the Rust Statistics lists and filters?

The Rust Statistics lists that BATTLEFIELD 100X - WORK IN PROGRESS fits are: Rust servers with a gather rate above 10x, Modded Rust servers and Rust battlefield servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Rules, settings, map

A.10Under what rules and settings does BATTLEFIELD 100X - WORK IN PROGRESS operate?

The rate for gathering on BATTLEFIELD 100X - WORK IN PROGRESS is 100x, according to its name. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connection

A.11What is the process for joining BATTLEFIELD 100X - WORK IN PROGRESS?

Press F1 inside Rust to open the console and enter client.connect 23.122.246.41:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp500Max players. 500 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers above 10x. ruststatistics.org/top-10x-plus-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Battlefield server sample. ruststatistics.org/top-rust-battlefield-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.