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DodoLink Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 23.175.41.6:28015

Abstract

We describe the public Rust server DodoLink Rust, reached at 23.175.41.6:28015. At the last check it held 0 of 60 places, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 86d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/600% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,423top 69%
Last wipe86d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0021:0006:0016:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020012:0021:0006:0016:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of DodoLink Rust
Figure 4: The map: Procedural Map, size 3500, seed 848213. Open on RustMaps.
Table 3: The server's published settings.
Address23.175.41.6:28015
Region–
Max players60
Group limit8, the default
Wipe schedule–
Last wipe3 Aug 2026, 06:13 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed848213

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average172/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average184/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average129/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average57/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of DodoLink Rust smooth?

Over the past 48 hours, it ran at an average of 98 server fps, with a low of 77. The highest number of entities it carried was 70,157, comprising buildings, deployables and all other objects. The peak memory usage was 2,879 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of DodoLink Rust?

A region is not published by DodoLink Rust. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 23.175.41.6:28015.

A.3What is the online status and reliability of DodoLink Rust?

At the present moment, DodoLink Rust is online. The uptime it reports indicates a restart about 5 days 10 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for DodoLink Rust?

The version of Rust on DodoLink Rust is network protocol 2631 and build 158240, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does DodoLink Rust follow for wipes?

Too few wipes by DodoLink Rust have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 86 days 5 hours.

Population

A.6What is the rank of DodoLink Rust among Rust servers?

Ranked by player hours across seven days, DodoLink Rust holds #15,423, in the top 69% of all ranked servers.

A.7How would you characterise the player activity on DodoLink Rust?

At this moment 0 players are on DodoLink Rust, which has 60 slots in total. The mean population for the last seven days is 0.

Tags, lists

A.8How should the tags on DodoLink Rust be interpreted?

Tags from DodoLink Rust, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): The slot count is 60; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2631 (Protocol): Joining requires the same game version: protocol 2631; cs158240 (Build): Build 158240 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can DodoLink Rust be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that DodoLink Rust fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on DodoLink Rust?

The name of DodoLink Rust states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for DodoLink Rust?

The game generates DodoLink Rust's procedural map at size 3,500, from seed 848213. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join DodoLink Rust?

Press F1 inside Rust to open the console and enter client.connect 23.175.41.6:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp60,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp60Max players. The slot count is 60.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2631Protocol. Joining requires the same game version: protocol 2631.
cs158240Build. Build 158240 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.