DodoLink Rust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 23.175.41.6:28015
Abstract
We describe the public Rust server DodoLink Rust, reached at 23.175.41.6:28015. At the last check it held 0 of 60 places, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 86d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 23.175.41.6:28015 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Aug 2026, 06:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 848213 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 172/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 184/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 129/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 14/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 57/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of DodoLink Rust smooth?
Over the past 48 hours, it ran at an average of 98 server fps, with a low of 77. The highest number of entities it carried was 70,157, comprising buildings, deployables and all other objects. The peak memory usage was 2,879 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of DodoLink Rust?
A region is not published by DodoLink Rust. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 23.175.41.6:28015.
A.3What is the online status and reliability of DodoLink Rust?
At the present moment, DodoLink Rust is online. The uptime it reports indicates a restart about 5 days 10 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for DodoLink Rust?
The version of Rust on DodoLink Rust is network protocol 2631 and build 158240, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does DodoLink Rust follow for wipes?
Too few wipes by DodoLink Rust have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 86 days 5 hours.
Population
A.6What is the rank of DodoLink Rust among Rust servers?
Ranked by player hours across seven days, DodoLink Rust holds #15,423, in the top 69% of all ranked servers.
A.7How would you characterise the player activity on DodoLink Rust?
At this moment 0 players are on DodoLink Rust, which has 60 slots in total. The mean population for the last seven days is 0.
Tags, lists
A.8How should the tags on DodoLink Rust be interpreted?
Tags from DodoLink Rust, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): The slot count is 60; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2631 (Protocol): Joining requires the same game version: protocol 2631; cs158240 (Build): Build 158240 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can DodoLink Rust be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that DodoLink Rust fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on DodoLink Rust?
The name of DodoLink Rust states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for DodoLink Rust?
The game generates DodoLink Rust's procedural map at size 3,500, from seed 848213. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12What steps are required to join DodoLink Rust?
Press F1 inside Rust to open the console and enter client.connect 23.175.41.6:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp60,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp60 | Max players. The slot count is 60. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2631 | Protocol. Joining requires the same game version: protocol 2631. |
cs158240 | Build. Build 158240 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.