Server Has Moved!
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 23.27.211.226:28018
Abstract
We describe the public Rust server Server Has Moved!, reached at 23.27.211.226:28018. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 25d ago.
Keywordsmodded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1 days | between real wipes |
| On rhythm | 25% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 50% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 8 Oct, 01:3220d ago | 1+1 | – | running | 0 |
| Wed 7 Oct, 04:4721d ago | 1+1 | – | 0.9 d | 0 |
| Tue 6 Oct, 01:0522d ago | 1+1 | – | 1.2 d | 0 |
| Mon 5 Oct, 18:4223d ago | 1+1 | – | 0.3 d | 0 |
| Sat 3 Oct, 10:2025d ago | 1+1 | held half | 2.3 d | 0 |
| Thu 1 Oct, 08:1327d ago | 2+1 | halved by day 1 | 2.1 d | 1 |
| Thu 1 Oct, 02:1227d ago | 2+1 | – | 0.3 d | 0 |
| Wed 30 Sep, 08:4828d ago | 2+1 | – | 0.7 d | 0 |
| Mon 28 Sep, 09:4530d ago | 1+1 | – | 2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 23.27.211.226:28018 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 10:20 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 2098159377 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 46/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 45/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 44/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 8/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Server Has Moved! perform well?
Over the past 48 hours, it ran at an average of 30 server fps, with a low of 30. Its entity count reached a maximum of 8,347, including buildings, deployables and all other world objects. Memory use peaked at 2,559 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Server Has Moved!?
A region is not published by Server Has Moved!. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 23.27.211.226:28018.
A.3How reliable is Server Has Moved!, and is it currently online?
At the present moment, Server Has Moved! is online. The uptime it reports indicates a restart about 14 days 13 hours ago. Its uptime over the last full days (7 days) was 86%, with 144 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Server Has Moved!?
Server Has Moved! is running Rust network protocol 2634 and build 167781 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does Server Has Moved! follow for wipes?
No next wipe can be predicted for Server Has Moved! since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 25 days 13 hours.
A.6What characterises wipe day on Server Has Moved!?
Recent wipes saw an average peak of 1 players. A peak 0 hours after the latest wipe was accompanied by 1 players waiting in the queue. Half the peak was sustained until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 1.
Population
A.7What position does Server Has Moved! occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Server Has Moved! holds #15,349, in the top 69% of all ranked servers.
A.8At what level does Server Has Moved! operate in terms of players?
The present population of Server Has Moved! is 0. The mean population for the last seven days is 0.
Tags, lists
A.9How should the tags on Server Has Moved! be interpreted?
Tags from Server Has Moved!, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Server Has Moved! be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Server Has Moved! fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern Server Has Moved!?
Its name carries no gather rate for Server Has Moved!. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Server Has Moved!?
The game generates Server Has Moved!'s procedural map at size 4,000, from seed 2098159377. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.
How to join
A.13What steps are required to join Server Has Moved!?
Press F1 inside Rust to open the console and enter client.connect 23.27.211.226:28018. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/koalakopters.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. 0 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.