Rust StatisticsWorking papers on every public Rust server · 53,260 players now

Testing Server | by hionet.com

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15d ago · 23.81.34.186:27015

Abstract

We describe the public Rust server Testing Server | by hionet.com, reached at 23.81.34.186:27015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,205 of all servers, the top 70%. It last wiped 15d ago.

Keywordsvanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,205top 70%
Last wipe15d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct16 Oct21 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.1 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak0players, last three wipes
Wed 14 OctWed 23 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 14 Oct, 07:1115d ago 0 – running 0
Wed 23 Sep, 17:1036d ago 0 – 20.6 d 0
Tue 22 Sep, 15:0937d ago 0 – 1.1 d 0
Mon 21 Sep, 17:0538d ago 0 – 0.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Testing Server | by hionet.com
Figure 5: The map: Procedural Map, size 3500, seed 1606757962. Open on RustMaps.
Table 4: The server's published settings.
Address23.81.34.186:27015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 07:11 UTC
Hostname–
First seen16 Sep 2026
MapProcedural Map
Size3500
Seed1606757962

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average15/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average31/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average38/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average150/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Testing Server | by hionet.com?

There is no region published for Testing Server | by hionet.com. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 23.81.34.186:27015.

A.2What is the reliability of Testing Server | by hionet.com, and is it online?

Right now, Testing Server | by hionet.com is offline, and the last time it was seen was 15 days 17 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 16 September 2026 by Rust Statistics.

A.3What is the Rust version for Testing Server | by hionet.com?

Testing Server | by hionet.com is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Testing Server | by hionet.com follow for wipes?

No next wipe can be predicted for Testing Server | by hionet.com since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 15 days 18 hours ago.

A.5How would you describe wipe day on Testing Server | by hionet.com?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6How does Testing Server | by hionet.com compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Testing Server | by hionet.com at #15,205, within the top 70% of ranked servers.

A.7What is the population level of Testing Server | by hionet.com?

Testing Server | by hionet.com is not online now; 15 days 17 hours have passed since it was last seen.

Tags and filters

A.8What is the meaning of the tags on Testing Server | by hionet.com?

Tags from Testing Server | by hionet.com, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Testing Server | by hionet.com be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Testing Server | by hionet.com: Modded Rust servers. You will find it on the server list filtered by: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on Testing Server | by hionet.com?

The name of Testing Server | by hionet.com states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Testing Server | by hionet.com take place?

The game generates Testing Server | by hionet.com's procedural map at size 3,500, from seed 1606757962. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What steps are required to join Testing Server | by hionet.com?

Press F1 inside Rust to open the console and enter client.connect 23.81.34.186:27015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://hionet.com.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp5Max players. The slot count is 5.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.