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Derek - Rust ARK local test

Rust Statistics

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Online · checked 8m ago · 24.118.157.69:28015

Abstract

We describe the public Rust server Derek - Rust ARK local test, reached at 24.118.157.69:28015. At the last check it held 1 of 1 places, against a seven-day mean of 1 and a peak of 11. It ranks #4,680 of all servers, the top 21%. It last wiped 20d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#4,680top 21%
Last wipe20d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 8 Oct, 20:4720d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address24.118.157.69:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 20:47 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average31/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average39/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Derek - Rust ARK local test have?

There is no region published for Derek - Rust ARK local test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 24.118.157.69:28015.

A.2What is the reliability of Derek - Rust ARK local test, and is it online?

Derek - Rust ARK local test is currently online. Its uptime over the last full days (7 days) was 63%, with 106 of 168 hours online. It was first observed on 8 October 2026 by Rust Statistics.

A.3What is the Rust version for Derek - Rust ARK local test?

Rust network protocol 2634 and build 167231 is the version that Derek - Rust ARK local test runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does Derek - Rust ARK local test wipe?

Too few wipes by Derek - Rust ARK local test have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 20 days 7 hours have passed since the current world was generated.

A.5How would you describe wipe day on Derek - Rust ARK local test?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.

Population

A.6What is the rank of Derek - Rust ARK local test among Rust servers?

The seven-day player-hours ranking puts Derek - Rust ARK local test at #4,680, within the top 21% of ranked servers.

A.7How would you characterise the player activity on Derek - Rust ARK local test?

On Derek - Rust ARK local test, 1 of the 1 slots are occupied at present. The peak over seven days is 1, against an average of 1. The busiest hour of the last 48 is 02:00 UTC, averaging 1 players.

Tags, lists

A.8What is the meaning of the tags on Derek - Rust ARK local test?

gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167231 (Build): Build 167231 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Derek - Rust ARK local test publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Derek - Rust ARK local test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Derek - Rust ARK local test: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on Derek - Rust ARK local test?

Its name carries no gather rate for Derek - Rust ARK local test. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC off, Valve's anti-cheat.

A.11What is the map for Derek - Rust ARK local test?

The game generates the map on Derek - Rust ARK local test; that format is procedural.

Connection

A.12How do you connect to Derek - Rust ARK local test?

Press F1 inside Rust to open the console and enter client.connect 24.118.157.69:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Since it is full right now, anticipate a queue.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. It offers 1 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167231Build. Build 167231 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.