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Balls

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 24.180.146.94:28015

Abstract

We describe the public Rust server Balls, reached at 24.180.146.94:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #6,385 of all servers, the top 29%. It last wiped 4d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/2100% full
In the queue0no queue
Seven-day mean1peak 2
Rank2#6,385top 29%
Last wipe4d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 29% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct15 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.1 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held50%else halves by day 4
Sun 25 OctWed 14 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 04:274d ago 2 – running 0
Wed 14 Oct, 22:4214d ago 2 halved by day 4 10.2 d 1
Fri 2 Oct, 22:5526d ago 2 held half 12 d 2
Thu 1 Oct, 18:50fw28d ago 2 – 1.2 d 1
Fri 25 Sep, 21:1134d ago 1 – 5.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address24.180.146.94:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 04:27 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average59/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average96/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average34/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average103/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average346/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Balls have?

A region is not published by Balls. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 24.180.146.94:28015 is its address.

A.2What is the online status and reliability of Balls?

Balls is currently offline, with the last sighting 3 days 10 hours ago. Of the 168 hours in the last 7 full days, 32 were served, an availability of 19%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Balls?

The version of Rust on Balls is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Balls wipe?

With irregular wipe times, Balls offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 4 days 17 hours ago.

A.5What characterises wipe day on Balls?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 2 hours after it began. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Otherwise, a fall below half took place by day 4.

Population

A.6What position does Balls occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Balls holds #6,385, in the top 29% of all ranked servers.

A.7What is the population level of Balls?

Balls is not online now; 3 days 10 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 2.

Tags, lists

A.8What is the meaning of the tags on Balls?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Balls publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Balls be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Balls fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10What are the settings and rules that govern Balls?

No gather rate appears in the name of Balls. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Balls?

On Balls the terrain is procedural, built by the game itself.

Connection

A.12What is the process for joining Balls?

Press F1 inside Rust to open the console and enter client.connect 24.180.146.94:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. 2 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.