Zed_Skipper
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 16d ago · 3.136.25.76:28015
Abstract
We describe the public Rust server Zed_Skipper, reached at 3.136.25.76:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,276 of all servers, the top 61%. It last wiped 22d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 3.136.25.76:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 19:17 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 146/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 78/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 10/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Zed_Skipper have?
There is no region published for Zed_Skipper. Rust Statistics does not look up the machine's location; it shows where the server says it is. 3.136.25.76:28015 is its address.
A.2How reliable is Zed_Skipper, and is it currently online?
Zed_Skipper is currently offline, with the last sighting 16 days 8 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 October 2026 by Rust Statistics.
A.3What is the Rust version for Zed_Skipper?
Rust network protocol 2634 and build 166652 is the version that Zed_Skipper runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does Zed_Skipper wipe?
Too few wipes by Zed_Skipper have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 22 days 15 hours ago.
Player count
A.5What position does Zed_Skipper occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Zed_Skipper holds #13,276, in the top 61% of all ranked servers.
A.6At what level does Zed_Skipper operate in terms of players?
At this moment Zed_Skipper is offline, having last been seen 16 days 8 hours ago.
Tags and filters
A.7How should the tags on Zed_Skipper be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon: these are the tags Zed_Skipper publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Zed_Skipper be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Zed_Skipper fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does Zed_Skipper operate?
The name of Zed_Skipper states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on Zed_Skipper?
The game generates the map on Zed_Skipper; that format is procedural.
Connection
A.11How do you connect to Zed_Skipper?
Press F1 inside Rust to open the console and enter client.connect 3.136.25.76:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.