SCUF | RUST x0.5 | Events
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 14m ago · 31.163.205.44:28015
Abstract
We describe the public Rust server SCUF | RUST x0.5 | Events, reached at 31.163.205.44:28015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,135 of all servers, the top 28%. It last wiped 7d ago.
Keywords0.5x gather vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 6.7 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 2.5 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 05:027d ago | 2 | – | running | 0 |
| Wed 21 Oct, 17:427d ago | 2 | – | 0.5 d | 0 |
| Thu 1 Oct, 18:03fw27d ago | 3 | halved by day 2 | 20 d | 0 |
| Wed 30 Sep, 17:1228d ago | 3 | – | 1 d | 0 |
| Fri 18 Sep, 08:0640d ago | 8 | halved by day 3 | 12.4 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 31.163.205.44:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 05:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 943512430 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 70/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 97/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 32/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of SCUF | RUST x0.5 | Events smooth?
The server fps averaged 151 over the last 48 hours, never dropping below 91. Buildings, deployables and all other world objects counted together reached a maximum of 74,828 entities. The peak memory usage was 2,857 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does SCUF | RUST x0.5 | Events have?
A region is not published by SCUF | RUST x0.5 | Events. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 31.163.205.44:28015.
A.3What is the reliability of SCUF | RUST x0.5 | Events, and is it online?
At the present moment, SCUF | RUST x0.5 | Events is online. The uptime it reports indicates a restart about 3 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on SCUF | RUST x0.5 | Events?
SCUF | RUST x0.5 | Events is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does SCUF | RUST x0.5 | Events follow for wipes?
With irregular wipe times, SCUF | RUST x0.5 | Events offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 7 days 2 hours.
A.6How would you describe wipe day on SCUF | RUST x0.5 | Events?
The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 6 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.5.
Population
A.7What is the rank of SCUF | RUST x0.5 | Events among Rust servers?
Ranked by player hours across seven days, SCUF | RUST x0.5 | Events holds #6,135, in the top 28% of all ranked servers.
A.8How would you characterise the player activity on SCUF | RUST x0.5 | Events?
The current population of SCUF | RUST x0.5 | Events is 0, drawn from 100 slots. Averaged over the last seven days: 0 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 16:00 UTC, with an average of 2 players.
Tags and filters
A.9What is the meaning of the tags on SCUF | RUST x0.5 | Events?
The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which SCUF | RUST x0.5 | Events publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can SCUF | RUST x0.5 | Events be found among the Rust Statistics lists and filters?
These Rust Statistics lists include SCUF | RUST x0.5 | Events: Modded Rust servers. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.11What are the settings and rules that govern SCUF | RUST x0.5 | Events?
The rate for gathering on SCUF | RUST x0.5 | Events is 0.5x, according to its name. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.
A.12What is the map for SCUF | RUST x0.5 | Events?
Size 3,500 and seed 943512430 define the procedural, game-generated map on SCUF | RUST x0.5 | Events. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What is the process for joining SCUF | RUST x0.5 | Events?
Enter client.connect 31.163.205.44:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.