Inferno PvE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 31.17.138.167:28015
Abstract
We describe the public Rust server Inferno PvE, reached at 31.17.138.167:28015. At the last check it held 0 of 10 places, against a seven-day mean of 1 and a peak of 31. It ranks #4,660 of all servers, the top 21%. It last wiped 3d ago.
Keywordsmodded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 3 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 19:183d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 31.17.138.167:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 19:18 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 937701272 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], pve servers by play style [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average | 224/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average | 90/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average | 119/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average | 38/200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average | 42/300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average | 10/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Inferno PvE smooth?
Over the past 48 hours, it ran at an average of 111 server fps, with a low of 83. Its entity count reached a maximum of 115,965, including buildings, deployables and all other world objects. Its highest memory usage was 4,783 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does Inferno PvE have?
A region is not published by Inferno PvE. Rust Statistics does not look up the machine's location; it shows where the server says it is. 31.17.138.167:28015 is its address.
A.3How reliable is Inferno PvE, and is it currently online?
At the present moment, Inferno PvE is online. The uptime it reports indicates a restart about 3 days 7 hours ago. Its uptime over the last full days (4 days) was 93%, with 89 of 96 hours online. Its first appearance in Rust Statistics's records is 24 October 2026.
A.4What version of Rust is run on Inferno PvE?
Rust network protocol 2635 and build 168909 is the version that Inferno PvE runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does Inferno PvE wipe?
The record of Inferno PvE's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 3 days 9 hours have passed since the current world was generated.
A.6What happens on Inferno PvE when wipe day arrives?
Across its recent wipes, the average peak population was 3 players. The crowd reached its maximum 5 hours after the latest wipe.
Player count
A.7What is the rank of Inferno PvE among Rust servers?
The seven-day player-hours ranking puts Inferno PvE at #4,660, within the top 21% of ranked servers.
A.8What is the population level of Inferno PvE?
At this moment 0 players are on Inferno PvE, which has 10 slots in total. Averaged over the last seven days: 1 players; the same period peaks at 3. Averaging 2 players, 21:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9How should the tags on Inferno PvE be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^p (PvE): Player fighting is off; danger comes from the world; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which Inferno PvE publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Inferno PvE be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Inferno PvE fits are: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.11What are the settings and rules that govern Inferno PvE?
Its name carries no gather rate for Inferno PvE. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; no player-versus-player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on Inferno PvE?
The game generates Inferno PvE's procedural map at size 4,500, from seed 937701272. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to Inferno PvE?
Press F1 inside Rust to open the console and enter client.connect 31.17.138.167:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.