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Season4

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 12d ago · 31.173.101.102:28015

Abstract

We describe the public Rust server Season4, reached at 31.173.101.102:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,970 of all servers, the top 60%. It last wiped 23d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/157% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,970top 60%
Last wipe23d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address31.173.101.102:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 11:11 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average162/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average256/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average350/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Season4?

There is no region published for Season4. Rust Statistics does not look up the machine's location; it shows where the server says it is. 31.173.101.102:28015 is its address.

A.2What is the reliability of Season4, and is it online?

At the present moment, Season4 is offline; it was last seen 12 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 17 October 2026 by Rust Statistics.

A.3What is the Rust version for Season4?

The version of Rust on Season4 is network protocol 2634 and build 166652, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does Season4 follow for wipes?

There are not yet enough recorded wipes for Season4 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 23 days 5 hours ago.

Player count

A.5What position does Season4 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Season4 holds #12,970, in the top 60% of all ranked servers.

A.6At what level does Season4 operate in terms of players?

Season4 is not online now; 12 days 5 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on Season4 be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): It offers 15 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Season4 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Season4 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Season4 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on Season4?

No gather rate appears in the name of Season4. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for Season4?

On Season4 the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join Season4?

Press F1 inside Rust to open the console and enter client.connect 31.173.101.102:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. It offers 15 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.