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Vtach's Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 31.214.136.48:10600

Abstract

We describe the public Rust server Vtach's Server, reached at 31.214.136.48:10600. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #8,910 of all servers, the top 40%. It last wiped 19d ago.

Keywordsmodded oxide premium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#8,910top 40%
Last wipe19d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123408:0011:0013:0016:0018:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02.557.51008:0011:0013:0016:0018:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct.

4Rank

The server stands in the top 40% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Vtach's Server
Figure 4: The map: Procedural Map, size 4000, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address31.214.136.48:10600
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 06:46 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size4000
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average72/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average100/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average35/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Vtach's Server smooth?

The server fps averaged 10 over the last 48 hours, never dropping below 10. Its entity count reached a maximum of 92,000, including buildings, deployables and all other world objects. The peak memory usage was 2,233 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Vtach's Server based?

There is no region published for Vtach's Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 31.214.136.48:10600.

A.3What is the online status and reliability of Vtach's Server?

At the present moment, Vtach's Server is offline; it was last seen 33 hours ago. The uptime it reports indicates a restart about 10 hours ago. Its uptime over the last full days (7 days) was 85%, with 142 of 168 hours online. Its first appearance in Rust Statistics's records is 10 October 2026.

A.4What version of Rust is run on Vtach's Server?

Rust network protocol 2635 and build 168909 is the version that Vtach's Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on Vtach's Server?

The record of Vtach's Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 19 days have passed since the current world was generated.

Population

A.6What position does Vtach's Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Vtach's Server at #8,910, within the top 40% of ranked servers.

A.7At what level does Vtach's Server operate in terms of players?

At this moment Vtach's Server is offline, having last been seen 33 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.8What do the tags associated with Vtach's Server signify?

gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Vtach's Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Vtach's Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Vtach's Server fits. It appears under the following filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Vtach's Server?

No gather rate appears in the name of Vtach's Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. Join only with Rust's premium status. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Vtach's Server?

Size 4,000 and seed 6738 define the procedural, game-generated map on Vtach's Server. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12How do you connect to Vtach's Server?

Press F1 inside Rust to open the console and enter client.connect 31.214.136.48:10600. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Join only with Rust's premium status.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^qPremium. Join only with Rust's premium status.
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.