Development (QP) [07.10]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22d ago · 31.43.146.212:31000
Abstract
We describe the public Rust server Development (QP) [07.10], reached at 31.43.146.212:31000 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #14,622 of all servers, the top 66%, and #2411 in EU. It last wiped 22d ago on a published weekly schedule; the next wipe is expected Wednesday 4 November, 11:04 UTC, weekly: 7 days after its last wipe.
Keywordsweekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 66% of all ranked servers, the top 85% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Wednesday 4 November, 11:04 UTC, in 5d 18h. Weekly: 7 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 31.43.146.212:31000 |
|---|---|
| Region | EU |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 7 Oct 2026, 11:04 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], modded Rust servers listed live [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 185/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 348/350 |
| [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average | 0/175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 24 on average | 24/100 |
| RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 9 on average | 5/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Development (QP) [07.10] based?
In Europe, according to its own listing, Development (QP) [07.10] appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 31.43.146.212:31000 is its address.
A.2How reliable is Development (QP) [07.10], and is it currently online?
At the present moment, Development (QP) [07.10] is offline; it was last seen 22 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 7 October 2026 by Rust Statistics.
A.3What is the Rust version for Development (QP) [07.10]?
Development (QP) [07.10] is running Rust network protocol 2634 and build 166652 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on Development (QP) [07.10]?
The next wipe for Development (QP) [07.10] is an estimate based on weekly: 7 days after its last wipe. On Wednesday 4 November at 11:04 UTC the next wipe is expected. The current world has been running for 22 days 5 hours. The tags state that wipes occur weekly.
Player count
A.5How does Development (QP) [07.10] compare with other Rust servers in the rankings?
On player hours over seven days Development (QP) [07.10] is #14,622, within the top 66% of all ranked servers; within Europe it is #2,411.
A.6What is the population level of Development (QP) [07.10]?
The last recorded sighting of Development (QP) [07.10] was 22 days 5 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with Development (QP) [07.10] signify?
gmrust (Game mode): Survival on standard Rust rules; mp6 (Max players): It offers 6 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): In the server browser it is filed under Europe: these are the tags Development (QP) [07.10] publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Development (QP) [07.10] be found among the Rust Statistics lists and filters?
European Rust servers and Modded Rust servers are the Rust Statistics lists that Development (QP) [07.10] fits. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Settings and map
A.9Under what rules and settings does Development (QP) [07.10] operate?
The name of Development (QP) [07.10] states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.10On which map does Development (QP) [07.10] take place?
The game generates the map on Development (QP) [07.10]; that format is procedural.
Connection
A.11How do you connect to Development (QP) [07.10]?
Press F1 inside Rust to open the console and enter client.connect 31.43.146.212:31000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp6,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp6 | Max players. It offers 6 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.