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Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 31.54.137.167:28015

Abstract

We describe the public Rust server Test Server, reached at 31.54.137.167:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #11,724 of all servers, the top 53%. It last wiped 12d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#11,724top 53%
Last wipe12d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 53% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address31.54.137.167:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 12:29 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average18/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average34/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average21/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average116/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Test Server based?

No region is published by Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 31.54.137.167:28015 is its address.

A.2How reliable is Test Server, and is it currently online?

At the present moment, Test Server is offline; it was last seen 5 days 12 hours ago. Its uptime over the last full days (7 days) was 1%, with 2 of 168 hours online. The first record of it by Rust Statistics dates to 22 October 2026.

A.3What is the Rust version for Test Server?

Test Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Test Server wipe?

There are not yet enough recorded wipes for Test Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 12 days 14 hours have passed since the current world was generated.

Player count

A.5What position does Test Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Test Server at #11,724, within the top 53% of ranked servers.

A.6At what level does Test Server operate in terms of players?

Test Server is not online now; 5 days 12 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1.

Tags and filters

A.7What do the tags associated with Test Server signify?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon: these are the tags Test Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9What are the settings and rules that govern Test Server?

No gather rate appears in the name of Test Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.10What is the map for Test Server?

The game generates the map on Test Server; that format is procedural.

Connection

A.11What steps are required to join Test Server?

Press F1 inside Rust to open the console and enter client.connect 31.54.137.167:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.