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RUST COMBAT | Training

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 31.59.180.70:28015

Abstract

We describe the public Rust server RUST COMBAT | Training, reached at 31.59.180.70:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,358 of all servers, the top 69%. It last wiped 13d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,358top 69%
Last wipe13d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.2 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak0players, last three wipes
Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 12:0712d ago 0 – running 1
Fri 9 Oct, 02:1820d ago – – 7.4 d 0
Thu 8 Oct, 01:1121d ago 0 – 1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address31.59.180.70:28015
Region–
Max players40
Group limit20 max
Wipe schedule–
Last wipe15 Oct 2026, 18:37 UTC
Hostname–
First seen7 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], rust aim training servers [3], build server population list [4], rust creative servers [5] and servers wiping soon [6].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average59/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average154/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average68/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average4/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average2/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average18/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of RUST COMBAT | Training?

A region is not published by RUST COMBAT | Training. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 31.59.180.70:28015.

A.2What is the reliability of RUST COMBAT | Training, and is it online?

Right now, RUST COMBAT | Training is offline, and the last time it was seen was 3 days 4 hours ago. Of the 168 hours in the last 7 full days, 1 were served, an availability of 1%. Its first appearance in Rust Statistics's records is 7 October 2026.

A.3What version of Rust is run on RUST COMBAT | Training?

The version of Rust on RUST COMBAT | Training is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on RUST COMBAT | Training?

No next wipe can be predicted for RUST COMBAT | Training since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 13 days 8 hours ago.

A.5How would you describe wipe day on RUST COMBAT | Training?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What position does RUST COMBAT | Training occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RUST COMBAT | Training at #15,358, within the top 69% of ranked servers.

A.7How would you characterise the player activity on RUST COMBAT | Training?

At this moment RUST COMBAT | Training is offline, having last been seen 3 days 4 hours ago. The seven-day average for this server is 0 players.

Tags, lists

A.8How should the tags on RUST COMBAT | Training be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts20 (Group limit): A team holds no more than 20; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^c (Creative): Building is sandbox-style, with no gathering and free construction; ^d (Combat training): This is a training server: aim and PvP practice with loot provided; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which RUST COMBAT | Training publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can RUST COMBAT | Training be found among the Rust Statistics lists and filters?

Modded Rust servers, Rust aim training servers, Build and creative servers in Rust and Rust servers tagged creative are the Rust Statistics lists that RUST COMBAT | Training fits. These filters on the server list return it: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does RUST COMBAT | Training operate?

No gather rate appears in the name of RUST COMBAT | Training. 20 players is the cap on a group. Listed as combat training, the game mode is aim and PvP drills, with loot provided. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join

A.11How do you connect to RUST COMBAT | Training?

Press F1 inside Rust to open the console and enter client.connect 31.59.180.70:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^c,^d,gmrust,cs168909,ts20.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts20Group limit. A team holds no more than 20.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Gameplay
^cCreative. Building is sandbox-style, with no gathering and free construction.
^dCombat training. This is a training server: aim and PvP practice with loot provided.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust aim training servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Rust creative servers. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.