Test Server (by magic)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 31.7.57.155:28015
Abstract
We describe the public Rust server Test Server (by magic), reached at 31.7.57.155:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,419 of all servers, the top 69%. It last wiped 2d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 18:39 UTC, weekly: 7 days after its last wipe.
Keywordsweekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Sunday 1 November, 18:39 UTC, in 4d 12h. Weekly: 7 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 31.7.57.155:28015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 25 Oct 2026, 18:39 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 79/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 5/200 |
| [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 6/100 |
| [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average | 5/175 |
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 23 on average | 29/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Test Server (by magic) have?
A region is not published by Test Server (by magic). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 31.7.57.155:28015 is its address.
A.2How reliable is Test Server (by magic), and is it currently online?
At the present moment, Test Server (by magic) is offline; it was last seen 37 hours ago. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. Its first appearance in Rust Statistics's records is 26 October 2026.
A.3What version of Rust is run on Test Server (by magic)?
Test Server (by magic) is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Test Server (by magic) wipe?
The estimate of Test Server (by magic)'s next wipe comes from weekly: 7 days after its last wipe. On Sunday 1 November at 18:39 UTC the next wipe is expected. The world currently in use was created 2 days 11 hours ago. The tags state that wipes occur weekly.
Player count
A.5What is the rank of Test Server (by magic) among Rust servers?
The seven-day player-hours ranking puts Test Server (by magic) at #15,419, within the top 69% of ranked servers.
A.6How would you characterise the player activity on Test Server (by magic)?
The last recorded sighting of Test Server (by magic) was 37 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.7What do the tags associated with Test Server (by magic) signify?
gmrust (Game mode): This is survival as standard Rust plays; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Test Server (by magic) publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Test Server (by magic) be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Test Server (by magic) fits. It appears under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Settings and map
A.9Under what rules and settings does Test Server (by magic) operate?
The name of Test Server (by magic) states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for Test Server (by magic)?
The game generates the map on Test Server (by magic); that format is procedural.
How to join
A.11How do you connect to Test Server (by magic)?
Enter client.connect 31.7.57.155:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp150 | Max players. 150 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.