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OKEY RUST #3 | Development server / test server

Rust Statistics

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Online · checked 13m ago · 31.76.110.101:10057

Abstract

We describe the public Rust server OKEY RUST #3 | Development server / test server, reached at 31.76.110.101:10057. At the last check it held 0 of 15 places, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 5d ago.

Keywordsmodded

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,323top 69%
Last wipe5d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0021:0006:0015:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040012:0021:0006:0015:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep21 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak0players, last three wipes
Fri 23 OctThu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 12:285d ago 0 – running 0
Thu 22 Oct, 16:326d ago 0 – 0.8 d 0
Sun 18 Oct, 19:1610d ago 0 – 3.9 d 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map, size 2500, seed 1337.
Table 4: The server's published settings.
Address31.76.110.101:10057
Region–
Max players15
Group limitnot published
Wipe schedule–
Last wipe23 Oct 2026, 12:28 UTC
Hostname–
First seen18 Sep 2026
MapCustom Map
Size2500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average157/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does OKEY RUST #3 | Development server / test server run?

Its average server fps over the last 48 hours was 238, with a minimum of 230. Its entity count reached a maximum of 8,804, including buildings, deployables and all other world objects. Its highest memory usage was 1,438 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does OKEY RUST #3 | Development server / test server have?

A region is not published by OKEY RUST #3 | Development server / test server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 31.76.110.101:10057 is its address.

A.3What is the reliability of OKEY RUST #3 | Development server / test server, and is it online?

OKEY RUST #3 | Development server / test server is online at this time. It last restarted around 5 days 21 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 18 September 2026.

A.4What is the Rust version for OKEY RUST #3 | Development server / test server?

OKEY RUST #3 | Development server / test server is running Rust network protocol 2388 and build 81925 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on OKEY RUST #3 | Development server / test server?

Prediction of the next wipe is impossible for OKEY RUST #3 | Development server / test server, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 5 days 23 hours.

A.6What characterises wipe day on OKEY RUST #3 | Development server / test server?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7How does OKEY RUST #3 | Development server / test server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, OKEY RUST #3 | Development server / test server holds #15,323, in the top 69% of all ranked servers.

A.8At what level does OKEY RUST #3 | Development server / test server operate in terms of players?

At this moment 0 players are on OKEY RUST #3 | Development server / test server, which has 15 slots in total. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What is the meaning of the tags on OKEY RUST #3 | Development server / test server?

gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): 15 slots are available; v2388 (Protocol): Your game must run protocol 2388 to connect; cs81925 (Build): The game build is 81925; ptrak (Networking): Networking runs on RakNet, the game's standard layer; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded listing: plugins or settings modify the game; h797a3352 (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin; kdz (Custom tag): A non-standard tag, applied by the owner or a plugin; ki (Custom tag): A non-standard tag, applied by the owner or a plugin; ki0 (Custom tag): A non-standard tag, applied by the owner or a plugin; fl0 (Custom tag): A non-standard tag, applied by the owner or a plugin: these are the tags OKEY RUST #3 | Development server / test server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can OKEY RUST #3 | Development server / test server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that OKEY RUST #3 | Development server / test server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern OKEY RUST #3 | Development server / test server?

No gather rate appears in the name of OKEY RUST #3 | Development server / test server. A group limit is absent from what the server publishes. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on OKEY RUST #3 | Development server / test server?

The game generates OKEY RUST #3 | Development server / test server's procedural map at size 2,500, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

How to join

A.13What is the process for joining OKEY RUST #3 | Development server / test server?

Enter client.connect 31.76.110.101:10057 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/okeyrust.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,v2388,h797a3352,stok,gmrust,kdz,ki,ki0,fl0,cs81925,oxide,modded.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. 15 slots are available.
v2388Protocol. Your game must run protocol 2388 to connect.
cs81925Build. The game build is 81925.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
Mods and access
oxideOxide. The plugin framework in use is Oxide (uMod).
moddedModded. Modded listing: plugins or settings modify the game.
Other
h797a3352Custom tag. A non-standard tag, applied by the owner or a plugin.
stokCustom tag. A non-standard tag, applied by the owner or a plugin.
kdzCustom tag. A non-standard tag, applied by the owner or a plugin.
kiCustom tag. A non-standard tag, applied by the owner or a plugin.
ki0Custom tag. A non-standard tag, applied by the owner or a plugin.
fl0Custom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.