Build-Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 31.77.10.167:28015
Abstract
We describe the public Rust server Build-Server, reached at 31.77.10.167:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 3d ago.
Keywordspve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 31.77.10.167:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 07:10 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers with free resources [2], player-run rust server list [3], pve servers by play style [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average | 5/200 |
| CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average | 5/50 |
| CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average | 2/30 |
| BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average | 1/200 |
| BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average | 2/200 |
| CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average | 4/30 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Build-Server based?
There is no region published for Build-Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 31.77.10.167:28015.
A.2What is the online status and reliability of Build-Server?
Build-Server is currently offline, with the last sighting 2 days 21 hours ago. Of the 48 hours in the last 2 full days, 1 were served, an availability of 2%. It was first observed on 25 October 2026 by Rust Statistics.
A.3What version of Rust is run on Build-Server?
Build-Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Build-Server?
There are not yet enough recorded wipes for Build-Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 3 days 15 hours have passed since the current world was generated.
Population
A.5How does Build-Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Build-Server holds #15,339, in the top 69% of all ranked servers.
A.6At what level does Build-Server operate in terms of players?
At this moment Build-Server is offline, having last been seen 2 days 21 hours ago. The seven-day average for this server is 0 players.
Tags and filters
A.7What is the meaning of the tags on Build-Server?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat; the world supplies the danger, which Build-Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Build-Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Build-Server: Build and creative servers in Rust, Rust community servers, measured and Rust PvE servers: live list. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.9What are the settings and rules that govern Build-Server?
The name of Build-Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means fighting other players is excluded. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on Build-Server?
On Build-Server the terrain is procedural, built by the game itself.
Connection
A.11What is the process for joining Build-Server?
Enter client.connect 31.77.10.167:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp20 | Max players. The slot count is 20. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers with free resources. ruststatistics.org/top-rust-build-servers.
- [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.