C0deX Build&Base Creative
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 34.6.76.50:28015
Abstract
We describe the public Rust server C0deX Build&Base Creative, reached at 34.6.76.50:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,316 of all servers, the top 70%. It last wiped 26d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 18:04 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 29 October, 18:04 UTC, in 1d 22h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.2 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 18:04 | 1d 22h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 23h | force wipefw |
| Thu 12 Nov, 18:04 | 15d 22h | its own schedule |
| Thu 26 Nov, 18:04 | 29d 22h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 23h | force wipefw |
| Thu 10 Dec, 18:04 | 43d 22h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04fw26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 12:3227d ago | 3 | – | 1.2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 34.6.76.50:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 1 Oct 2026, 18:04 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
| Map | Custom Map |
| Size | 6000 |
| Seed | 847281 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], build servers listed live [3], rust creative server list [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average | 1/100 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 110 on average | 180/999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average | 78/999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average | 25/150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average | 24/100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average | 34/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is C0deX Build&Base Creative based?
There is no region published for C0deX Build&Base Creative. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 34.6.76.50:28015 is its address.
A.2How reliable is C0deX Build&Base Creative, and is it currently online?
C0deX Build&Base Creative is currently offline, with the last sighting 9 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 23 September 2026.
A.3What is the Rust version for C0deX Build&Base Creative?
C0deX Build&Base Creative is running Rust network protocol 2634 and build 166494 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on C0deX Build&Base Creative?
The prediction follows the tag, as C0deX Build&Base Creative's recorded wipes are too few to confirm its schedule. On Thursday 29 October at 18:04 UTC the next wipe is expected. The world currently in use was created 26 days 1 hours ago. Wipes every two weeks are published in the tags.
A.5How would you describe wipe day on C0deX Build&Base Creative?
The average busiest point of recent wipes was 2 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does C0deX Build&Base Creative compare with other Rust servers in the rankings?
Ranked by player hours across seven days, C0deX Build&Base Creative holds #15,316, in the top 70% of all ranked servers.
A.7What is the population level of C0deX Build&Base Creative?
At this moment C0deX Build&Base Creative is offline, having last been seen 9 days 13 hours ago.
Tags, lists
A.8How should the tags on C0deX Build&Base Creative be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^c (Creative): Building is sandbox-style, with no gathering and free construction; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which C0deX Build&Base Creative publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can C0deX Build&Base Creative be found among the Rust Statistics lists and filters?
These Rust Statistics lists include C0deX Build&Base Creative: Modded Rust servers, Build and creative servers in Rust and Rust servers tagged creative. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Settings and map
A.10What are the settings and rules that govern C0deX Build&Base Creative?
No gather rate appears in the name of C0deX Build&Base Creative. No cap is given beyond the game's default of 8 players per group. build & creative is the game mode here; building in a sandbox, gathering excluded. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.
A.11On which map does C0deX Build&Base Creative take place?
The game generates C0deX Build&Base Creative's procedural map at size 6,000, from seed 847281. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.
Connection
A.12What steps are required to join C0deX Build&Base Creative?
Press F1 inside Rust to open the console and enter client.connect 34.6.76.50:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166494 | Build. This server runs game build 166494. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Gameplay | |
^c | Creative. Building is sandbox-style, with no gathering and free construction. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
- [4]Rust Statistics. Rust creative server list. ruststatistics.org/top-rust-creative-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.