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[TW][PVE][PVPArea]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 44d ago · 36.228.239.96:28015

Abstract

We describe the public Rust server [TW][PVE][PVPArea], reached at 36.228.239.96:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,134 of all servers. It last wiped 54d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,134no region published
Last wipe54d agomonthly schedule
Next wipe38d 16hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address36.228.239.96:28015
Region– · au1
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Sep 2026, 18:27 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average8/100
『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 4 on average2/188
【萌新PVP】2倍|月清|上班族|种植|50维护|养老EA · groups of 8+ · monthly · 3 on average1/100
#1[坚果]原倍 仿官/不限/萌新/养老/月清EA · groups of 8+ · monthly · 2 on average1/500
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清EA · groups of 8+ · monthly · 2 on average2/188
温柔乡:一个有爱的PVE养老服务器EA · groups of 8+ · monthly · 1 on average1/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of [TW][PVE][PVPArea]?

No region tag is published for [TW][PVE][PVPArea]; the region code given is au1, while the name suggests Asia. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 36.228.239.96:28015.

A.2What is the reliability of [TW][PVE][PVPArea], and is it online?

At the present moment, [TW][PVE][PVPArea] is offline; it was last seen 44 days 1 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for [TW][PVE][PVPArea]?

The version of Rust on [TW][PVE][PVPArea] is network protocol 2633 and build 163207, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does [TW][PVE][PVPArea] follow for wipes?

The estimate of [TW][PVE][PVPArea]'s next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 54 days 7 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

Player count

A.5What position does [TW][PVE][PVPArea] occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts [TW][PVE][PVPArea] at #15,134, within the top – of ranked servers.

A.6How would you characterise the player activity on [TW][PVE][PVPArea]?

[TW][PVE][PVPArea] is not online now; 44 days 1 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on [TW][PVE][PVPArea] be interpreted?

Tags from [TW][PVE][PVPArea], read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rau1 (Region code): au1 is the code recorded for this server's region; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can [TW][PVE][PVPArea] be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that [TW][PVE][PVPArea] fits. You will find it on the server list filtered by: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.9What are the settings and rules that govern [TW][PVE][PVPArea]?

Its name carries no gather rate for [TW][PVE][PVPArea]. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.

A.10On which map does [TW][PVE][PVPArea] take place?

A procedural map, generated by the game, is what [TW][PVE][PVPArea] runs.

Connection

A.11How do you connect to [TW][PVE][PVPArea]?

Press F1 inside Rust to open the console and enter client.connect 36.228.239.96:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$rau1,v2633,^z,^y,^m,^v,gmrust,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163207Build. This server runs game build 163207.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$rau1Region code. au1 is the code recorded for this server's region.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.