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Annoying Orange Roleplay

Rust Statistics

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Online · checked 9m ago · 37.10.124.176:21000

Abstract

We describe the public Rust server Annoying Orange Roleplay, reached at 37.10.124.176:21000. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,264 of all servers, the top 69%. It last wiped 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsquad modded oxide softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,264top 69%
Last wipe28d agono schedule published
Next wipe36d 15hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123404:0013:0023:0008:0017:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02.557.51004:0013:0023:0008:0017:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, and #621 of the quad servers (top 75%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 15hforce wipefw
Thu 3 Dec, 19:0034d 15hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:10fw28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Annoying Orange Roleplay
Figure 5: The map: Procedural Map, size 4000, seed 6738. Open on RustMaps.
Table 5: The server's published settings.
Address37.10.124.176:21000
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe1 Oct 2026, 18:10 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], live roleplay population [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average1/100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average0/233
[EA] Softcore 1quad · monthly · 66 on average25/350
[US] Facepunch Softcore 2NA · quad · monthly · 57 on average55/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 32 on average27/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average8/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Annoying Orange Roleplay perform well?

The server fps averaged 10 over the last 48 hours, never dropping below 10. Buildings, deployables and all other world objects counted together reached a maximum of 92,679 entities. The peak memory usage was 2,508 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Annoying Orange Roleplay based?

A region is not published by Annoying Orange Roleplay. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 37.10.124.176:21000 is its address.

A.3What is the reliability of Annoying Orange Roleplay, and is it online?

Annoying Orange Roleplay is online at this time. Based on the uptime it reports, the last restart occurred about 19 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Annoying Orange Roleplay?

Rust network protocol 2635 and build 168909 is the version that Annoying Orange Roleplay runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does Annoying Orange Roleplay follow for wipes?

The only wipe for Annoying Orange Roleplay is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 28 days 9 hours have passed since the current world was generated.

A.6What characterises wipe day on Annoying Orange Roleplay?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7How does Annoying Orange Roleplay compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Annoying Orange Roleplay holds #15,264, in the top 69% of all ranked servers. The quad group places it at #621.

A.8How would you characterise the player activity on Annoying Orange Roleplay?

The current population of Annoying Orange Roleplay is 0, drawn from 50 slots. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What is the meaning of the tags on Annoying Orange Roleplay?

The game's server browser reads gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): 50 slots are available; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Annoying Orange Roleplay publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Annoying Orange Roleplay be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Annoying Orange Roleplay fits are: Modded Rust servers and Rust roleplay servers, measured. You will find it on the server list filtered by: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Rules, settings, map

A.11Which settings and rules are in force on Annoying Orange Roleplay?

Its name carries no gather rate for Annoying Orange Roleplay. The group limit is 4 players, under quad. Listed as softcore, the game mode is Part of your loot is kept: that is the easier mode Facepunch provides. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on Annoying Orange Roleplay?

Size 4,000 and seed 6738 define the procedural, game-generated map on Annoying Orange Roleplay. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining Annoying Orange Roleplay?

Press F1 inside Rust to open the console and enter client.connect 37.10.124.176:21000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. An easier ruleset, softcore.
mp50Max players. 50 slots are available.
ts4Group limit. A team holds no more than 4.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live roleplay population. ruststatistics.org/top-rust-roleplay-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.