Mars Colony LOCAL DEVELOPMENT
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12d ago · 37.142.146.200:28115
Abstract
We describe the public Rust server Mars Colony LOCAL DEVELOPMENT, reached at 37.142.146.200:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,102 of all servers, the top 70%. It last wiped 19d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 37.142.146.200:28115 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 11:17 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 172/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 74/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 21/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 25/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average | 259/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Mars Colony LOCAL DEVELOPMENT based?
A region is not published by Mars Colony LOCAL DEVELOPMENT. Rust Statistics does not look up the machine's location; it shows where the server says it is. 37.142.146.200:28115 is its address.
A.2How reliable is Mars Colony LOCAL DEVELOPMENT, and is it currently online?
At the present moment, Mars Colony LOCAL DEVELOPMENT is offline; it was last seen 12 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 15 October 2026.
A.3What is the Rust version for Mars Colony LOCAL DEVELOPMENT?
The version of Rust on Mars Colony LOCAL DEVELOPMENT is network protocol 2634 and build 167398, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Mars Colony LOCAL DEVELOPMENT?
Too few wipes by Mars Colony LOCAL DEVELOPMENT have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 19 days 1 hours have passed since the current world was generated.
Population
A.5How does Mars Colony LOCAL DEVELOPMENT compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Mars Colony LOCAL DEVELOPMENT at #15,102, within the top 70% of ranked servers.
A.6What is the population level of Mars Colony LOCAL DEVELOPMENT?
Mars Colony LOCAL DEVELOPMENT is not online now; 12 days 23 hours have passed since it was last seen.
Tags, lists
A.7What do the tags associated with Mars Colony LOCAL DEVELOPMENT signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Mars Colony LOCAL DEVELOPMENT publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Mars Colony LOCAL DEVELOPMENT be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Mars Colony LOCAL DEVELOPMENT fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern Mars Colony LOCAL DEVELOPMENT?
Its name carries no gather rate for Mars Colony LOCAL DEVELOPMENT. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is not in use; Valve's anti-cheat is off.
Connection
A.10What steps are required to join Mars Colony LOCAL DEVELOPMENT?
Press F1 inside Rust to open the console and enter client.connect 37.142.146.200:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp4 | Max players. The slot count is 4. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.