Event Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 37.148.156.89:28035
Abstract
We describe the public Rust server Event Test Server, reached at 37.148.156.89:28035. It is offline at the last check, against a seven-day mean of 01. It ranks #13,881 of all servers, the top 63%. It last wiped 16d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 12 Oct, 10:2916d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 37.148.156.89:28035 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 10:53 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 178/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 0/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 150/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 15/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 46/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Event Test Server based?
There is no region published for Event Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 37.148.156.89:28035 is its address.
A.2What is the online status and reliability of Event Test Server?
At the present moment, Event Test Server is offline; it was last seen 15 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 12 October 2026.
A.3What is the Rust version for Event Test Server?
Rust network protocol 2634 and build 167398 is the version that Event Test Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does Event Test Server follow for wipes?
Too few wipes by Event Test Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 16 days 1 hours have passed since the current world was generated.
A.5What happens on Event Test Server when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does Event Test Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Event Test Server at #13,881, within the top 63% of ranked servers.
A.7At what level does Event Test Server operate in terms of players?
Event Test Server is not online now; 15 days 18 hours have passed since it was last seen.
Tags and filters
A.8What is the meaning of the tags on Event Test Server?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which Event Test Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Event Test Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Event Test Server: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern Event Test Server?
The name of Event Test Server states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Event Test Server take place?
The game generates the map on Event Test Server; that format is procedural.
Connection
A.12How do you connect to Event Test Server?
Enter client.connect 37.148.156.89:28035 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp20 | Max players. The slot count is 20. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167398 | Build. Build 167398 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.