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Hat's Server 2

Rust Statistics

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Offline · checked 8d ago · 37.148.220.87:28018

Abstract

We describe the public Rust server Hat's Server 2, reached at 37.148.220.87:28018. It is offline at the last check, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 12d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe12d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.5 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Fri 16 OctTue 29 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 11:0712d ago 0 – running 0
Tue 29 Sep, 00:1029d ago 2 halved by day 1 17.5 d 0
Tue 15 Sep, 11:4743d ago 1 halved by day 1 13.5 d 0
Mon 14 Sep, 04:2944d ago 1 – 1.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Hat's Server 2
Figure 5: The map: Custom Map, size 4750, seed 1337.
Table 4: The server's published settings.
Address37.148.220.87:28018
Region–
Max players–
Group limit50 max
Wipe schedule–
Last wipe16 Oct 2026, 11:07 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4750
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average62/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Hat's Server 2 have?

No region is published by Hat's Server 2. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 37.148.220.87:28018.

A.2What is the online status and reliability of Hat's Server 2?

Right now, Hat's Server 2 is offline, and the last time it was seen was 8 days 20 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for Hat's Server 2?

Hat's Server 2 is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Hat's Server 2 wipe?

No next wipe can be predicted for Hat's Server 2 since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 12 days 11 hours ago.

A.5What characterises wipe day on Hat's Server 2?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Player count

A.6How does Hat's Server 2 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Hat's Server 2 holds #15,335, in the top 69% of all ranked servers.

A.7At what level does Hat's Server 2 operate in terms of players?

The last recorded sighting of Hat's Server 2 was 8 days 20 hours ago; it is offline now.

Tags, lists

A.8What do the tags associated with Hat's Server 2 signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): It offers 0 slots; ts50 (Group limit): Teams are capped at 50; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon, which Hat's Server 2 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Hat's Server 2 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Hat's Server 2 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10What are the settings and rules that govern Hat's Server 2?

No gather rate appears in the name of Hat's Server 2. 50 players is the cap on a group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Hat's Server 2?

Size 4,750 and seed 1337 define the procedural, game-generated map on Hat's Server 2. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

How to join

A.12What is the process for joining Hat's Server 2?

Press F1 inside Rust to open the console and enter client.connect 37.148.220.87:28018. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts50,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. It offers 0 slots.
ts50Group limit. Teams are capped at 50.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.