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IceFxreServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 20h ago · 37.153.157.238:28025

Abstract

We describe the public Rust server IceFxreServer, reached at 37.153.157.238:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,358 of all servers, the top 69%. It last wiped 26d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,358top 69%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123404:0009:0015:0020:0002:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020004:0009:0015:0020:0002:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 19:1726d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of IceFxreServer
Figure 5: The map: Procedural Map, size 3500, seed 648252. Open on RustMaps.
Table 4: The server's published settings.
Address37.153.157.238:28025
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 19:17 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size3500
Seed648252

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average27/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average36/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of IceFxreServer smooth?

The server fps averaged 95 over the last 48 hours, never dropping below 85. Its entity count reached a maximum of 70,050, including buildings, deployables and all other world objects. Its highest memory usage was 4,527 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is IceFxreServer based?

A region is not published by IceFxreServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 37.153.157.238:28025 is its address.

A.3What is the online status and reliability of IceFxreServer?

IceFxreServer is currently offline, with the last sighting 20 hours ago. The uptime it reports indicates a restart about 12 days 19 hours ago. Of the 168 hours in the last 7 full days, 152 were served, an availability of 90%. The first record of it by Rust Statistics dates to 1 October 2026.

A.4What is the Rust version for IceFxreServer?

Rust network protocol 2634 and build 166586 is the version that IceFxreServer runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does IceFxreServer follow for wipes?

There are not yet enough recorded wipes for IceFxreServer to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 26 days 8 hours.

A.6What happens on IceFxreServer when wipe day arrives?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7What is the rank of IceFxreServer among Rust servers?

The seven-day player-hours ranking puts IceFxreServer at #15,358, within the top 69% of ranked servers.

A.8At what level does IceFxreServer operate in terms of players?

The last recorded sighting of IceFxreServer was 20 hours ago; it is offline now. The seven-day average for this server is 0 players.

Tags, lists

A.9What is the meaning of the tags on IceFxreServer?

Tags from IceFxreServer, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp30 (Max players): 30 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166586 (Build): Build 166586 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can IceFxreServer be found among the Rust Statistics lists and filters?

The Rust Statistics lists that IceFxreServer fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on IceFxreServer?

The name of IceFxreServer states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on IceFxreServer?

Size 3,500 and seed 648252 define the procedural, game-generated map on IceFxreServer. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining IceFxreServer?

Enter client.connect 37.153.157.238:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp30Max players. 30 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166586Build. Build 166586 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.