[EU] SINMAS DEV SERVER
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11d ago · 37.187.132.91:28115
Abstract
We describe the public Rust server [EU] SINMAS DEV SERVER, reached at 37.187.132.91:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,280 of all servers, the top 70%. It last wiped 27d ago.
Keywordsvanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.7 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:51fw27d ago | 0 | – | running | 0 |
| Thu 1 Oct, 11:1528d ago | 0 | – | 0.3 d | 1 |
| Mon 28 Sep, 08:2131d ago | 8 | – | 3.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 37.187.132.91:28115 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:51 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 3400 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], modded servers by player count [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 75/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 16/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 23/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average | 252/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average | 109/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of [EU] SINMAS DEV SERVER?
No region tag is published by [EU] SINMAS DEV SERVER, but its name points to Europe. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 37.187.132.91:28115 is its address.
A.2How reliable is [EU] SINMAS DEV SERVER, and is it currently online?
Right now, [EU] SINMAS DEV SERVER is offline, and the last time it was seen was 11 days 16 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on [EU] SINMAS DEV SERVER?
[EU] SINMAS DEV SERVER is running Rust network protocol 2634 and build 167781 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on [EU] SINMAS DEV SERVER?
With irregular wipe times, [EU] SINMAS DEV SERVER offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 27 days 19 hours have passed since the current world was generated.
A.5What characterises wipe day on [EU] SINMAS DEV SERVER?
The average busiest point of recent wipes was 3 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does [EU] SINMAS DEV SERVER compare with other Rust servers in the rankings?
Ranked by player hours across seven days, [EU] SINMAS DEV SERVER holds #15,280, in the top 70% of all ranked servers.
A.7How would you characterise the player activity on [EU] SINMAS DEV SERVER?
[EU] SINMAS DEV SERVER is not online now; 11 days 16 hours have passed since it was last seen.
Tags, lists
A.8What is the meaning of the tags on [EU] SINMAS DEV SERVER?
gmvanilla (Game mode): Survival on vanilla rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags [EU] SINMAS DEV SERVER publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can [EU] SINMAS DEV SERVER be found among the Rust Statistics lists and filters?
European Rust servers and Modded Rust servers are the Rust Statistics lists that [EU] SINMAS DEV SERVER fits. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on [EU] SINMAS DEV SERVER?
The name of [EU] SINMAS DEV SERVER states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on [EU] SINMAS DEV SERVER?
Size 3,400 and seed 1337 define the procedural, game-generated map on [EU] SINMAS DEV SERVER. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.
How to join
A.12What steps are required to join [EU] SINMAS DEV SERVER?
Enter client.connect 37.187.132.91:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://sinmas.eu.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp0 | Max players. The slot count is 0. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.