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[TEST] RustyBoomer Build Server

Rust Statistics

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Online · checked 11m ago · 37.187.27.58:28019

Abstract

We describe the public Rust server [TEST] RustyBoomer Build Server, reached at 37.187.27.58:28019. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,454 of all servers, the top 56%. It last wiped 10d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#12,454top 56%
Last wipe10d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0011:0020:0005:0014:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040002:0011:0020:0005:0014:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 56% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak4players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 09:3410d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [TEST] RustyBoomer Build Server
Figure 5: The map: Procedural Map, size 4500, seed 508605506. Open on RustMaps.
Table 4: The server's published settings.
Address37.187.27.58:28019
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 09:34 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size4500
Seed508605506

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], build server population list [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average107/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average181/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average55/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average20/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average3/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average20/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does [TEST] RustyBoomer Build Server run?

Its average server fps over the last 48 hours was 240, with a minimum of 240. Buildings, deployables and all other world objects counted together reached a maximum of 23,977 entities. The peak memory usage was 2,223 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of [TEST] RustyBoomer Build Server?

There is no region published for [TEST] RustyBoomer Build Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 37.187.27.58:28019.

A.3How reliable is [TEST] RustyBoomer Build Server, and is it currently online?

[TEST] RustyBoomer Build Server is currently online. Based on the uptime it reports, the last restart occurred about 2 days 2 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 18 October 2026.

A.4What is the Rust version for [TEST] RustyBoomer Build Server?

Rust network protocol 2635 and build 168909 is the version that [TEST] RustyBoomer Build Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on [TEST] RustyBoomer Build Server?

The record of [TEST] RustyBoomer Build Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 10 days 16 hours.

A.6How would you describe wipe day on [TEST] RustyBoomer Build Server?

Recent wipes saw an average peak of 4 players. The peak on the latest wipe came 31 hours after it began.

Population

A.7What position does [TEST] RustyBoomer Build Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, [TEST] RustyBoomer Build Server holds #12,454, in the top 56% of all ranked servers.

A.8What is the population level of [TEST] RustyBoomer Build Server?

At this moment 0 players are on [TEST] RustyBoomer Build Server, which has 10 slots in total. The peak over seven days is 1, against an average of 0.

Tags and filters

A.9What do the tags associated with [TEST] RustyBoomer Build Server signify?

gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags [TEST] RustyBoomer Build Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can [TEST] RustyBoomer Build Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [TEST] RustyBoomer Build Server fits are: Modded Rust servers and Build and creative servers in Rust. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern [TEST] RustyBoomer Build Server?

Its name carries no gather rate for [TEST] RustyBoomer Build Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for [TEST] RustyBoomer Build Server?

Size 4,500 and seed 508605506 define the procedural, game-generated map on [TEST] RustyBoomer Build Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What steps are required to join [TEST] RustyBoomer Build Server?

Enter client.connect 37.187.27.58:28019 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://rustyboomer.com.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.