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SkiLtY

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 14m ago · 37.187.77.118:28015

Abstract

We describe the public Rust server SkiLtY, reached at 37.187.77.118:28015. At the last check it held 0 of 8 places, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 12d ago; the next wipe is expected Thursday 29 October, 16:25 UTC, every other Thursday at 16:25 UTC.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,423top 69%
Last wipe12d agono schedule published
Next wipe31d 4hThu 29 Oct, 16:25 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0021:0006:0016:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020012:0021:0006:0016:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Thursday 29 October, 16:25 UTC, in 1d 4h. Every other Thursday at 16:25 UTC (medium confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap14 daysbetween real wipes
On rhythm75%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 3.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 16:251d 4hits own schedule
Thu 5 Nov, 19:008d 7hforce wipefw
Thu 12 Nov, 16:2515d 4hits own schedule
Thu 26 Nov, 16:2529d 4hits own schedule
Thu 3 Dec, 19:0036d 7hforce wipefw
Thu 10 Dec, 16:2543d 4hits own schedule
Thu 15 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 16:2512d ago 2 – running 0
Sun 4 Oct, 18:5723d ago 2 halved by day 4 10.9 d 0
Thu 1 Oct, 16:2526d ago 0 – 3.1 d 0
Thu 17 Sep, 16:2740d ago 1 halved by day 3 14 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SkiLtY
Figure 5: The map: Procedural Map, size 4000, seed 17762077. Open on RustMaps.
Table 5: The server's published settings.
Address37.187.77.118:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 16:25 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed17762077

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average172/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average184/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average129/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average57/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of SkiLtY smooth?

The server fps averaged 117 over the last 48 hours, never dropping below 89. The highest number of entities it carried was 93,690, comprising buildings, deployables and all other objects. Memory use peaked at 2,488 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of SkiLtY?

A region is not published by SkiLtY. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 37.187.77.118:28015.

A.3How reliable is SkiLtY, and is it currently online?

SkiLtY is currently online. Based on the uptime it reports, the last restart occurred about 7 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on SkiLtY?

The version of Rust on SkiLtY is network protocol 2634 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does SkiLtY wipe?

The wipe rhythm of SkiLtY is every other Thursday at 16:25 UTC. On Thursday 29 October at 16:25 UTC the next wipe is expected. The current world has been running for 12 days 19 hours.

A.6What happens on SkiLtY when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 2 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 3.5.

Player count

A.7How does SkiLtY compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts SkiLtY at #15,423, within the top 69% of ranked servers.

A.8What is the population level of SkiLtY?

At this moment 0 players are on SkiLtY, which has 8 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9How should the tags on SkiLtY be interpreted?

Tags from SkiLtY, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can SkiLtY be found among the Rust Statistics lists and filters?

These Rust Statistics lists include SkiLtY: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Under what rules and settings does SkiLtY operate?

No gather rate appears in the name of SkiLtY. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12On which map does SkiLtY take place?

Size 4,000 and seed 17762077 define the procedural, game-generated map on SkiLtY. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to SkiLtY?

Enter client.connect 37.187.77.118:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp8Max players. 8 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.