TestPvp X10
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 37.192.174.169:28002
Abstract
We describe the public Rust server TestPvp X10, reached at 37.192.174.169:28002. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,010 of all servers, the top 40%. It last wiped 27d ago on a published weekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywords10x gather weekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 40% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 6.2 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 14h | force wipefw |
| Thu 12 Nov, 00:11 | 13d 19h | its own schedule |
| Thu 19 Nov, 00:11 | 20d 19h | its own schedule |
| Thu 26 Nov, 00:11 | 27d 19h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 14h | force wipefw |
| Thu 10 Dec, 00:11 | 41d 19h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 8 Oct, 00:1121d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:14fw27d ago | 1 | halved by day 1 | 6.2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 37.192.174.169:28002 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 1 Oct 2026, 19:14 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 909457518 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live 10x rust server list [2], modded server list with rates [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 349 on average | 108/150 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 179 on average | 162/250 |
| Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average | 226/300 |
| KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average | 12/400 |
| [LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 68 on average | 6/100 |
| Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 63 on average | 64/150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does TestPvp X10 perform well?
Over the past 48 hours, it ran at an average of 70 server fps, with a low of 59. Its entity count reached a maximum of 8,903, including buildings, deployables and all other world objects. Memory use peaked at 1,216 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does TestPvp X10 have?
No region is published by TestPvp X10. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 37.192.174.169:28002.
A.3How reliable is TestPvp X10, and is it currently online?
TestPvp X10 is currently online. Based on the uptime it reports, the last restart occurred about 3 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 15 September 2026.
A.4What is the Rust version for TestPvp X10?
Rust network protocol 2635 and build 168909 is the version that TestPvp X10 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does TestPvp X10 follow for wipes?
Because too few wipes of TestPvp X10 are recorded to confirm the schedule, the tag governs the prediction. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 27 days 9 hours. According to its tags, the server wipes on a weekly schedule.
A.6What happens on TestPvp X10 when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 12 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.
Population
A.7How does TestPvp X10 compare with other Rust servers in the rankings?
Ranked by player hours across seven days, TestPvp X10 holds #9,010, in the top 40% of all ranked servers.
A.8What is the population level of TestPvp X10?
The current population of TestPvp X10 is 0, drawn from 100 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 04:00 UTC, averaging 0 players.
Tags, lists
A.9What do the tags associated with TestPvp X10 signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which TestPvp X10 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can TestPvp X10 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that TestPvp X10 fits are: Rust statistics: 10x servers and Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Settings and map
A.11Under what rules and settings does TestPvp X10 operate?
The rate for gathering on TestPvp X10 is 10x, according to its name. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on TestPvp X10?
Size 1,500 and seed 909457518 define the procedural, game-generated map on TestPvp X10. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What is the process for joining TestPvp X10?
Press F1 inside Rust to open the console and enter client.connect 37.192.174.169:28002. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. Wipes happen every week. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live 10x rust server list. ruststatistics.org/top-10x-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.