Rust StatisticsWorking papers on every public Rust server · 69,537 players now

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 37.230.137.36:20510

Abstract

We describe the public Rust server SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], reached at 37.230.137.36:20510 and hosted in EU. At the last check it held 0 of 250 places, against a seven-day mean of 1 and a peak of 61. It ranks #2,734 of all servers, the top 12%, and #1042 in EU. It last wiped 6d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 09:13 UTC, every Friday at 09:13 UTC.

Keywords2x gather weekly wipes vanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2500% full
In the queue0no queue
Seven-day mean1peak 6, 48 h peak 2
Rank2#2,734top 12%; #1042 in EU
Last wipe6d agoweekly schedule
Next wipe39hFri 30 Oct, 09:13 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5200:0009:0019:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040000:0009:0019:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 12% of all ranked servers, the top 36% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Friday 30 October, 09:13 UTC, in 9h. Every Friday at 09:13 UTC (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak5players, last three wipes
Crowd held0%else halves by day 4
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 09:139hits own schedule
Thu 5 Nov, 19:006d 19hforce wipefw
Fri 6 Nov, 09:137d 9hits own schedule
Fri 13 Nov, 09:1314d 9hits own schedule
Fri 20 Nov, 09:1321d 9hits own schedule
Fri 27 Nov, 09:1328d 9hits own schedule
Thu 3 Dec, 19:0034d 19hforce wipefw
Fri 4 Dec, 09:1335d 9hits own schedule
Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 09:136d ago 5 – running 0
Fri 16 Oct, 09:1313d ago 5 halved by day 3 7 d 0
Fri 9 Oct, 09:1220d ago 4 halved by day 6 7 d 0
Fri 2 Oct, 09:1427d ago 5 halved by day 3 7 d 0
Fri 25 Sep, 09:1334d ago 5 halved by day 6 7 d 1
Fri 18 Sep, 09:1341d ago 7 halved by day 4 7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]
Figure 5: The map: Procedural Map, size 3500, seed 2010758542. Open on RustMaps.
Table 5: The server's published settings.
Address37.230.137.36:20510
RegionEU
Max players250
Group limit8, the default
Wipe scheduleweekly
Last wipe23 Oct 2026, 09:13 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed2010758542

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], 2x gather rate servers [3], modded Rust servers listed live [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average298/350
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average25/1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 289 on average99/1900
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average37/100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average32/100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average6/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] smooth?

The server fps averaged 149 over the last 48 hours, never dropping below 85. The highest number of entities it carried was 77,782, comprising buildings, deployables and all other objects. Its highest memory usage was 3,332 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] based?

The EU tag places SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] in Europe, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 37.230.137.36:20510.

A.3What is the reliability of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], and is it online?

At the present moment, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is online. The uptime it reports indicates a restart about 20 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

Rust network protocol 2635 and build 168909 is the version that SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wipe?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] follows a wipe rhythm of every Friday at 09:13 UTC. On Friday 30 October at 09:13 UTC the next wipe is expected. The world currently in use was created 6 days 14 hours ago. The tags state that wipes occur weekly.

A.6What characterises wipe day on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

The average busiest point of recent wipes was 5 players. The peak on the latest wipe came 3 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 4.

Population

A.7How does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] #2,734, in the top 12% of ranked servers and #1,042 in Europe.

A.8At what level does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] operate in terms of players?

The current population of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is 0, drawn from 250 slots. Over the last week the count averages 1 players and reaches 6 at its height. Averaging 2 players, 17:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What is the meaning of the tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

Tags from SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] be found among the Rust Statistics lists and filters?

The Rust Statistics lists that SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] fits are: Rust servers with a 2x gather rate, European Rust servers and Modded Rust servers. You will find it on the server list filtered by: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Settings and map

A.11Under what rules and settings does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] operate?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] sets gather to 2x, as the server name indicates. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

Size 3,500 and seed 2010758542 define the procedural, game-generated map on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

Press F1 inside Rust to open the console and enter client.connect 37.230.137.36:20510. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://m.vk.com/rust_skynet.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp250Max players. 250 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. Wipes happen every week.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Добро пожаловать на сервер SKYNET! ● Рейты - х2 ● Увеличенные стаки ● Моментальный крафт ● Онлайн награды - COINS ● Ивенты ● Combat/Raid Block ● Статистика ● PVP/Raid маркеры ● Отзывчивая администрация

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. 2x gather rate servers. ruststatistics.org/top-2x-rust-servers.
  4. [4]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.