SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 37.230.137.36:20510
Abstract
We describe the public Rust server SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], reached at 37.230.137.36:20510 and hosted in EU. At the last check it held 0 of 250 places, against a seven-day mean of 1 and a peak of 61. It ranks #2,734 of all servers, the top 12%, and #1042 in EU. It last wiped 6d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 09:13 UTC, every Friday at 09:13 UTC.
Keywords2x gather weekly wipes vanilla modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 12% of all ranked servers, the top 36% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Friday 30 October, 09:13 UTC, in 9h. Every Friday at 09:13 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 5 | players, last three wipes |
| Crowd held | 0% | else halves by day 4 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 09:13 | 9h | its own schedule |
| Thu 5 Nov, 19:00 | 6d 19h | force wipefw |
| Fri 6 Nov, 09:13 | 7d 9h | its own schedule |
| Fri 13 Nov, 09:13 | 14d 9h | its own schedule |
| Fri 20 Nov, 09:13 | 21d 9h | its own schedule |
| Fri 27 Nov, 09:13 | 28d 9h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 19h | force wipefw |
| Fri 4 Dec, 09:13 | 35d 9h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 09:136d ago | 5 | – | running | 0 |
| Fri 16 Oct, 09:1313d ago | 5 | halved by day 3 | 7 d | 0 |
| Fri 9 Oct, 09:1220d ago | 4 | halved by day 6 | 7 d | 0 |
| Fri 2 Oct, 09:1427d ago | 5 | halved by day 3 | 7 d | 0 |
| Fri 25 Sep, 09:1334d ago | 5 | halved by day 6 | 7 d | 1 |
| Fri 18 Sep, 09:1341d ago | 7 | halved by day 4 | 7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 37.230.137.36:20510 |
|---|---|
| Region | EU |
| Max players | 250 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 09:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 2010758542 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], 2x gather rate servers [3], modded Rust servers listed live [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average | 298/350 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average | 25/1000 |
| MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 289 on average | 99/1900 |
| Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average | 37/100 |
| РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average | 32/100 |
| VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average | 6/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] smooth?
The server fps averaged 149 over the last 48 hours, never dropping below 85. The highest number of entities it carried was 77,782, comprising buildings, deployables and all other objects. Its highest memory usage was 3,332 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] based?
The EU tag places SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] in Europe, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 37.230.137.36:20510.
A.3What is the reliability of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], and is it online?
At the present moment, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is online. The uptime it reports indicates a restart about 20 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Rust network protocol 2635 and build 168909 is the version that SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wipe?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] follows a wipe rhythm of every Friday at 09:13 UTC. On Friday 30 October at 09:13 UTC the next wipe is expected. The world currently in use was created 6 days 14 hours ago. The tags state that wipes occur weekly.
A.6What characterises wipe day on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
The average busiest point of recent wipes was 5 players. The peak on the latest wipe came 3 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 4.
Population
A.7How does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] #2,734, in the top 12% of ranked servers and #1,042 in Europe.
A.8At what level does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] operate in terms of players?
The current population of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is 0, drawn from 250 slots. Over the last week the count averages 1 players and reaches 6 at its height. Averaging 2 players, 17:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What is the meaning of the tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Tags from SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] be found among the Rust Statistics lists and filters?
The Rust Statistics lists that SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] fits are: Rust servers with a 2x gather rate, European Rust servers and Modded Rust servers. You will find it on the server list filtered by: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Settings and map
A.11Under what rules and settings does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] operate?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] sets gather to 2x, as the server name indicates. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Size 3,500 and seed 2010758542 define the procedural, game-generated map on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What is the process for joining SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Press F1 inside Rust to open the console and enter client.connect 37.230.137.36:20510. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://m.vk.com/rust_skynet.
Appendix BServer tags
What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp250 | Max players. 250 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. Wipes happen every week. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. 2x gather rate servers. ruststatistics.org/top-2x-rust-servers.
- [4]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.