Rustlandia Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 15m ago · 37.230.210.222:28015
Abstract
We describe the public Rust server Rustlandia Test, reached at 37.230.210.222:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,781 of all servers, the top 53%. It last wiped 11d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 53% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 37.230.210.222:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 12:19 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 543622 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 162/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 83/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average | 256/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 350/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Rustlandia Test run?
Over the past 48 hours, it ran at an average of 194 server fps, with a low of 114. Buildings, deployables and all other world objects counted together reached a maximum of 15,737 entities. Its highest memory usage was 1,865 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does Rustlandia Test have?
There is no region published for Rustlandia Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 37.230.210.222:28015.
A.3What is the online status and reliability of Rustlandia Test?
Rustlandia Test is currently online. It last restarted around 2 minutes ago, according to its reported uptime. The server was up 98% of the time over the last 7 full days, 165 of 168 hours. The first record of it by Rust Statistics dates to 18 October 2026.
A.4What is the Rust version for Rustlandia Test?
The version of Rust on Rustlandia Test is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does Rustlandia Test follow for wipes?
There are not yet enough recorded wipes for Rustlandia Test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 11 days 4 hours.
Population
A.6What position does Rustlandia Test occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Rustlandia Test at #11,781, within the top 53% of ranked servers.
A.7What is the population level of Rustlandia Test?
The current population of Rustlandia Test is 0, drawn from 10 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 13:00 UTC, averaging 1 players.
Tags, lists
A.8What do the tags associated with Rustlandia Test signify?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon: these are the tags Rustlandia Test publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Rustlandia Test be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Rustlandia Test fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10Under what rules and settings does Rustlandia Test operate?
Its name carries no gather rate for Rustlandia Test. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.
A.11What is the map for Rustlandia Test?
Generated by the game from seed 543622, the procedural map on Rustlandia Test measures 2,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12How do you connect to Rustlandia Test?
Enter client.connect 37.230.210.222:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.