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A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 37.230.228.133:28300

Abstract

We describe the public Rust server A Rust Server, reached at 37.230.228.133:28300. At the last check it held 1 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,333 of all servers, the top 42%. It last wiped 6d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/402% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#9,333top 42%
Last wipe6d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75115:0017:0020:0022:0001:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304015:0017:0020:0022:0001:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep.

4Rank

The server stands in the top 42% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.3 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Fri 23 OctTue 20 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 11:436d ago 1 – running 2
Tue 20 Oct, 19:089d ago 2 – 2.7 d 0
Wed 7 Oct, 13:3422d ago 2 held half 13.2 d 2
Mon 5 Oct, 15:3324d ago 2 – 1.9 d 1
Thu 1 Oct, 17:33fw28d ago 0 – 3.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Rust Server
Figure 5: The map: Micro Rust, size 1000, seed 1337.
Table 4: The server's published settings.
Address37.230.228.133:28300
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 11:43 UTC
Hostname–
First seen14 Sep 2026
MapMicro Rust
Size1000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average29/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average55/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average10/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average29/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average53/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does A Rust Server perform well?

The server fps averaged 30 over the last 48 hours, never dropping below 30. Its entity count reached a maximum of 4,417, including buildings, deployables and all other world objects. Its highest memory usage was 1,058 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of A Rust Server?

There is no region published for A Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 37.230.228.133:28300.

A.3What is the reliability of A Rust Server, and is it online?

At the present moment, A Rust Server is online. It last restarted around 9 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 8%, with 14 of 168 hours online. It was first observed on 14 September 2026 by Rust Statistics.

A.4What version of Rust is run on A Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on A Rust Server?

With irregular wipe times, A Rust Server offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 6 days 17 hours ago.

A.6What happens on A Rust Server when wipe day arrives?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 1 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Player count

A.7How does A Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, A Rust Server holds #9,333, in the top 42% of all ranked servers.

A.8How would you characterise the player activity on A Rust Server?

At this moment 1 players are on A Rust Server, which has 40 slots in total. The peak over seven days is 1, against an average of 0. Averaging 1 players, 18:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What do the tags associated with A Rust Server signify?

gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): It offers 40 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins; modded (Modded): Modded listing: plugins or settings modify the game: these are the tags A Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can A Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Rust Server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11Which settings and rules are in force on A Rust Server?

No gather rate appears in the name of A Rust Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for A Rust Server?

Generated by the game from seed 1337, the procedural map on A Rust Server measures 1,000. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Micro Rust.

Connection

A.13What is the process for joining A Rust Server?

Press F1 inside Rust to open the console and enter client.connect 37.230.228.133:28300. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y,modded.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. It offers 40 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.
moddedModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.