DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS
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Online · checked 9m ago · 37.244.237.248:28015
Abstract
We describe the public Rust server DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, reached at 37.244.237.248:28015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,776 of all servers, the top 35%. It last wiped 6d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 35% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4.6 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 50% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 20h | force wipefw |
| Tue 10 Nov, 10:04 | 12d 11h | its own schedule |
| Tue 24 Nov, 10:04 | 26d 11h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 20h | force wipefw |
| Tue 8 Dec, 10:04 | 40d 11h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 10:0415d ago | 1 | – | running | 0 |
| Thu 8 Oct, 20:3520d ago | 2 | halved by day 1 | 4.6 d | 0 |
| Fri 2 Oct, 12:2626d ago | 2 | held half | 6.3 d | 1 |
| Thu 1 Oct, 17:35fw27d ago | 2 | – | 0.8 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 37.244.237.248:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 22 Oct 2026, 18:11 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 1525560128 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], rust pve servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average | 262/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 238 on average | 247/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average | 104/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average | 15/200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average | 17/100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 49 on average | 58/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS smooth?
Over the past 48 hours, it ran at an average of 135 server fps, with a low of 59. Its entity count reached a maximum of 74,387, including buildings, deployables and all other world objects. The peak memory usage was 3,242 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
There is no region published for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. Rust Statistics does not look up the machine's location; it shows where the server says it is. 37.244.237.248:28015 is its address.
A.3What is the reliability of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, and is it online?
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is online at this time. The uptime it reports indicates a restart about 19 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 30 September 2026 by Rust Statistics.
A.4What is the Rust version for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
The version of Rust on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS follow for wipes?
Because too few wipes of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS are recorded to confirm the schedule, the tag governs the prediction. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 6 days 4 hours ago. The server's tags give a wipe schedule of every two weeks.
A.6What happens on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS when wipe day arrives?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 1.
Player count
A.7How does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS compare with other Rust servers in the rankings?
Ranked by player hours across seven days, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS holds #7,776, in the top 35% of all ranked servers.
A.8What is the population level of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
The current population of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is 0, drawn from 100 slots. Over the last week the count averages 0 players and reaches 2 at its height. Of the last 48 hours, the peak hour falls at 23:00 UTC, with an average of 0 players.
Tags, lists
A.9How should the tags on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS be interpreted?
Tags from DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): Wipes take place once a fortnight; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS be found among the Rust Statistics lists and filters?
These Rust Statistics lists include DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS: Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Rules, settings, map
A.11Under what rules and settings does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS operate?
Its name carries no gather rate for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. The group cap is 8 players, which is the default in the game. The mode is pve, which means players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Size 3,500 and seed 1525560128 define the procedural, game-generated map on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What is the process for joining DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Press F1 inside Rust to open the console and enter client.connect 37.244.237.248:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://deadrop-server.duckdns.org/.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.