Rust StatisticsWorking papers on every public Rust server · 94,541 players now

TEST_X1000

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 27d ago · 37.26.136.61:28035

Abstract

We describe the public Rust server TEST_X1000, reached at 37.26.136.61:28035. It is offline at the last check, against a seven-day mean of 01. It ranks #16,330 of all servers, the top 69%. It last wiped 27d ago.

Keywords1000x gather modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,330top 69%
Last wipe27d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.9 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Thu 1 OctFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 16:2927d ago 0 – running 0
Fri 18 Sep, 09:2041d ago 1 held half 13.3 d 0
Thu 17 Sep, 19:0741d ago 1 – 0.6 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address37.26.136.61:28035
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 16:29 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers above 10x [2], modded Rust population table [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
AfterWork | x1000 | RUEU · groups of 8+ · 1000x · weekly · 5 on average2/50
PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ]groups of 36+ · 1000x · 3 on average4/250
The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASESgroups of 8+ · 1000x · 2 on average3/50
[US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average3/100
Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+groups of 50+ · 1000x · 2 on average0/90
[DE] Battlearena x1000 #Kit #Zombies and more ...groups of 8+ · 1000x · 1 on average2/16

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does TEST_X1000 have?

No region is published by TEST_X1000. Rust Statistics does not look up the machine's location; it shows where the server says it is. 37.26.136.61:28035 is its address.

A.2What is the online status and reliability of TEST_X1000?

TEST_X1000 is currently offline, with the last sighting 27 days 23 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for TEST_X1000?

Rust network protocol 2633 and build 165217 is the version that TEST_X1000 runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does TEST_X1000 wipe?

With irregular wipe times, TEST_X1000 offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 27 days 23 hours ago.

A.5What characterises wipe day on TEST_X1000?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.6What position does TEST_X1000 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TEST_X1000 holds #16,330, in the top 69% of all ranked servers.

A.7At what level does TEST_X1000 operate in terms of players?

At this moment TEST_X1000 is offline, having last been seen 27 days 23 hours ago.

Tags and filters

A.8How should the tags on TEST_X1000 be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon, which TEST_X1000 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can TEST_X1000 be found among the Rust Statistics lists and filters?

Rust servers with a gather rate above 10x and Modded Rust servers are the Rust Statistics lists that TEST_X1000 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

Settings and map

A.10What are the settings and rules that govern TEST_X1000?

The rate for gathering on TEST_X1000 is 1000x, according to its name. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on TEST_X1000?

The game generates the map on TEST_X1000; that format is procedural.

How to join

A.12How do you connect to TEST_X1000?

Press F1 inside Rust to open the console and enter client.connect 37.26.136.61:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. This server runs game build 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers above 10x. ruststatistics.org/top-10x-plus-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.