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PrivatSSS

Rust Statistics

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Online · checked 5m ago · 37.27.227.189:28000

Abstract

We describe the public Rust server PrivatSSS, reached at 37.27.227.189:28000 and hosted in EU. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,327 of all servers, the top 33%, and #2014 in EU. It last wiped 17d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

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1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#7,327top 33%; #2014 in EU
Last wipe17d agomonthly schedule
Next wipe36d 22hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246821:0006:0015:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct.

4Rank

The server stands in the top 33% of all ranked servers, the top 69% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of PrivatSSS
Figure 4: The map: Procedural Map, size 3700, seed 1754161691. Open on RustMaps.
Table 3: The server's published settings.
Address37.27.227.189:28000
RegionEU
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe12 Oct 2026, 10:23 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size3700
Seed1754161691

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], modded Rust population table [3], build servers listed live [4] and servers wiping soon [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average29/100
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average12/50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average9/40
[EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 2 on average5/35
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 117 on average167/999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average5/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does PrivatSSS perform well?

The server fps averaged 5 over the last 48 hours, never dropping below 5. The highest number of entities it carried was 85,005, comprising buildings, deployables and all other objects. Its highest memory usage was 2,903 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is PrivatSSS based?

In Europe, according to its own listing, PrivatSSS appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 37.27.227.189:28000 is its address.

A.3What is the online status and reliability of PrivatSSS?

At the present moment, PrivatSSS is online. The uptime it reports indicates a restart about 5 days 9 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 21 October 2026 by Rust Statistics.

A.4What version of Rust is run on PrivatSSS?

The version of Rust on PrivatSSS is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on PrivatSSS?

An estimate derived from the force wipe gives the next wipe for PrivatSSS. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 17 days 9 hours have passed since the current world was generated. The tags show that the server wipes monthly.

Player count

A.6What is the rank of PrivatSSS among Rust servers?

The seven-day player-hours ranking gives PrivatSSS #7,327, in the top 33% of ranked servers and #2,014 in Europe.

A.7At what level does PrivatSSS operate in terms of players?

At this moment 0 players are on PrivatSSS, which has 50 slots in total. Over the last week the count averages 0 players and reaches 1 at its height.

Tags, lists

A.8What do the tags associated with PrivatSSS signify?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^k (Build server): Base design and practice; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): Europe is the region it appears under in the server browser: these are the tags PrivatSSS publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can PrivatSSS be found among the Rust Statistics lists and filters?

The Rust Statistics lists that PrivatSSS fits are: European Rust servers, Modded Rust servers and Build and creative servers in Rust. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.10Which settings and rules are in force on PrivatSSS?

Its name carries no gather rate for PrivatSSS. At 8 players, the group limit equals the game's default. The mode is build & creative, which means no gathering: sandbox building only. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11On which map does PrivatSSS take place?

The game generates PrivatSSS's procedural map at size 3,700, from seed 1754161691. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What steps are required to join PrivatSSS?

Enter client.connect 37.27.227.189:28000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^k,EU,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Gameplay
^kBuild server. Base design and practice.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.