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Kinetic Hosting Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 37.27.235.178:25597

Abstract

We describe the public Rust server Kinetic Hosting Rust Server, reached at 37.27.235.178:25597. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 21. It ranks #9,845 of all servers, the top 44%. It last wiped 3d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#9,845top 44%
Last wipe3d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0002:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040022:0007:0016:0002:0011:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct.

4Rank

The server stands in the top 44% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Kinetic Hosting Rust Server
Figure 4: The map: Procedural Map, size 6000, seed 42658162. Open on RustMaps.
Table 3: The server's published settings.
Address37.27.235.178:25597
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 09:56 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size6000
Seed42658162

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average62/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average112/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average36/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average119/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Kinetic Hosting Rust Server smooth?

Over the past 48 hours, it ran at an average of 164 server fps, with a low of 77. The highest number of entities it carried was 203,613, comprising buildings, deployables and all other objects. Its highest memory usage was 5,385 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Kinetic Hosting Rust Server have?

There is no region published for Kinetic Hosting Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 37.27.235.178:25597.

A.3How reliable is Kinetic Hosting Rust Server, and is it currently online?

At the present moment, Kinetic Hosting Rust Server is online. It last restarted around 3 days ago, according to its reported uptime. The server was up 98% of the time over the last 2 full days, 47 of 48 hours. The first record of it by Rust Statistics dates to 26 October 2026.

A.4What version of Rust is run on Kinetic Hosting Rust Server?

Rust network protocol 2635 and build 168909 is the version that Kinetic Hosting Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Kinetic Hosting Rust Server?

The record of Kinetic Hosting Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 3 days 11 hours.

Population

A.6What position does Kinetic Hosting Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Kinetic Hosting Rust Server holds #9,845, in the top 44% of all ranked servers.

A.7How would you characterise the player activity on Kinetic Hosting Rust Server?

At this moment 0 players are on Kinetic Hosting Rust Server, which has 40 slots in total. Over the last week the count averages 0 players and reaches 2 at its height.

Tags, lists

A.8What is the meaning of the tags on Kinetic Hosting Rust Server?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Kinetic Hosting Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Kinetic Hosting Rust Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Kinetic Hosting Rust Server fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10What are the settings and rules that govern Kinetic Hosting Rust Server?

The name of Kinetic Hosting Rust Server states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does Kinetic Hosting Rust Server take place?

The game generates Kinetic Hosting Rust Server's procedural map at size 6,000, from seed 42658162. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What is the process for joining Kinetic Hosting Rust Server?

Press F1 inside Rust to open the console and enter client.connect 37.27.235.178:25597. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.