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Realistic RUST

Rust Statistics

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Offline · checked 44d ago · 37.82.99.42:28015

Abstract

We describe the public Rust server Realistic RUST, reached at 37.82.99.42:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,150 of all servers, and #2505 in EU. It last wiped 53d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,150#2505 in EU
Last wipe53d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address37.82.99.42:28015
RegionEU
Max players100
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 13:19 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], browse modded Rust servers [3], creative and sandbox servers [4], rust pve servers [5] and upcoming Rust wipes [6].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average5/50
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3/200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1/200
PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average3/20
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average1/100
Хомка RU PvEEU · groups of 8+ · monthly · 1 on average3/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Realistic RUST have?

Europe is where Realistic RUST lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 37.82.99.42:28015.

A.2What is the reliability of Realistic RUST, and is it online?

Realistic RUST is currently offline, with the last sighting 44 days 13 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Realistic RUST?

The version of Rust on Realistic RUST is network protocol 2633 and build 163794, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does Realistic RUST wipe?

There are not yet enough recorded wipes for Realistic RUST to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 53 days 22 hours.

Player count

A.5What is the rank of Realistic RUST among Rust servers?

The seven-day player-hours ranking gives Realistic RUST #15,150, in the top – of ranked servers and #2,505 in Europe.

A.6What is the population level of Realistic RUST?

Realistic RUST is not online now; 44 days 13 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on Realistic RUST be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^k (Build server): Base practice and design; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser, which Realistic RUST publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Realistic RUST be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Realistic RUST: European Rust servers, Modded Rust servers, Build and creative servers in Rust and Rust PvE servers: live list. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Realistic RUST operate?

The name of Realistic RUST states no gather rate. At 8 players, the group limit equals the game's default. Listed as build & creative, the game mode is no gathering: sandbox building only. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

Connection

A.10What is the process for joining Realistic RUST?

Enter client.connect 37.82.99.42:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. The slot count is 100.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. This server runs game build 163794.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Gameplay
^kBuild server. Base practice and design.
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Creative and sandbox servers. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  6. [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.