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The Revenant Reborn

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 14m ago · 38.148.32.77:28015

Abstract

We describe the public Rust server The Revenant Reborn, reached at 38.148.32.77:28015. At the last check it held 0 of 12 places, against a seven-day mean of 0 and a peak of 11. It ranks #5,778 of all servers, the top 26%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/120% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#5,778top 26%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304002:0011:0020:0005:0014:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 00:0727d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of The Revenant Reborn
Figure 5: The map: Procedural Map, size 4400, seed 358062898. Open on RustMaps.
Table 4: The server's published settings.
Address38.148.32.77:28015
Region–
Max players12
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 00:07 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4400
Seed358062898

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average34/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average28/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does The Revenant Reborn run?

Over the past 48 hours, it ran at an average of 29 server fps, with a low of 7. The highest number of entities it carried was 114,294, comprising buildings, deployables and all other objects. The peak memory usage was 3,827 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does The Revenant Reborn have?

A region is not published by The Revenant Reborn. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 38.148.32.77:28015.

A.3What is the reliability of The Revenant Reborn, and is it online?

The Revenant Reborn is online at this time. The uptime it reports indicates a restart about 13 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on The Revenant Reborn?

The Revenant Reborn is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on The Revenant Reborn?

Too few wipes by The Revenant Reborn have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 1 hours have passed since the current world was generated.

A.6How would you describe wipe day on The Revenant Reborn?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 44 hours after it began.

Population

A.7What is the rank of The Revenant Reborn among Rust servers?

Ranked by player hours across seven days, The Revenant Reborn holds #5,778, in the top 26% of all ranked servers.

A.8How would you characterise the player activity on The Revenant Reborn?

On The Revenant Reborn, 0 of the 12 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 1 players, 11:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9How should the tags on The Revenant Reborn be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp12 (Max players): The slot count is 12; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags The Revenant Reborn publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can The Revenant Reborn be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that The Revenant Reborn fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern The Revenant Reborn?

Its name carries no gather rate for The Revenant Reborn. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on The Revenant Reborn?

The game generates The Revenant Reborn's procedural map at size 4,400, from seed 358062898. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13How do you connect to The Revenant Reborn?

Enter client.connect 38.148.32.77:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp12Max players. The slot count is 12.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Now with Rust+ app support! - US West, in the Rocky Mountains - Wiped October 1st, next wipe November 5th - Lightly modded, improved quality of life stuff - Death Notes, HUNT RPG, Backpacks, TP Home - Sign Artist, Increased Day Time, bigger stacks - Join our Discord at talk.wanderingoutwest.com - Trouble? Contact admins at Rust@Wanderingoutwest.com

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.