Lizard Gaming|Vanilla|Weekly
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 38.46.218.27:28015
Abstract
We describe the public Rust server Lizard Gaming|Vanilla|Weekly, reached at 38.46.218.27:28015. At the last check it held 0 of 150 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 35d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 38.46.218.27:28015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 04:47 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Procedural Map |
| Size | 3750 |
| Seed | 897658 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 59/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 122/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 93/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 31/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Lizard Gaming|Vanilla|Weekly perform well?
The server fps averaged 225 over the last 48 hours, never dropping below 210. Its entity count reached a maximum of 77,131, including buildings, deployables and all other world objects. The peak memory usage was 3,341 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Lizard Gaming|Vanilla|Weekly based?
There is no region published for Lizard Gaming|Vanilla|Weekly. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 38.46.218.27:28015.
A.3How reliable is Lizard Gaming|Vanilla|Weekly, and is it currently online?
At the present moment, Lizard Gaming|Vanilla|Weekly is online. Based on the uptime it reports, the last restart occurred about 4 days 19 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 24 September 2026 by Rust Statistics.
A.4What is the Rust version for Lizard Gaming|Vanilla|Weekly?
Rust network protocol 2633 and build 165217 is the version that Lizard Gaming|Vanilla|Weekly runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does Lizard Gaming|Vanilla|Weekly follow for wipes?
Too few wipes by Lizard Gaming|Vanilla|Weekly have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 35 days 1 hours ago.
Population
A.6How does Lizard Gaming|Vanilla|Weekly compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Lizard Gaming|Vanilla|Weekly at #15,341, within the top 69% of ranked servers.
A.7At what level does Lizard Gaming|Vanilla|Weekly operate in terms of players?
On Lizard Gaming|Vanilla|Weekly, 0 of the 150 slots are occupied at present. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8What do the tags associated with Lizard Gaming|Vanilla|Weekly signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp150 (Max players): It offers 150 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Lizard Gaming|Vanilla|Weekly publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Lizard Gaming|Vanilla|Weekly be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Lizard Gaming|Vanilla|Weekly fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Lizard Gaming|Vanilla|Weekly operate?
No gather rate appears in the name of Lizard Gaming|Vanilla|Weekly. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.11On which map does Lizard Gaming|Vanilla|Weekly take place?
Generated by the game from seed 897658, the procedural map on Lizard Gaming|Vanilla|Weekly measures 3,750. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12What steps are required to join Lizard Gaming|Vanilla|Weekly?
Enter client.connect 38.46.218.27:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp150 | Max players. It offers 150 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.