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My Carbon Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 21d ago · 38.49.78.238:25566

Abstract

We describe the public Rust server My Carbon Test Server, reached at 38.49.78.238:25566. It is offline at the last check, against a seven-day mean of 01. It ranks #15,967 of all servers, the top 71%. It last wiped 22d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,967top 71%
Last wipe22d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.6 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Tue 6 OctMon 28 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 01:2222d ago 1 – running 1
Mon 28 Sep, 19:3829d ago 1 held half 7.2 d 0
Sun 20 Sep, 20:4237d ago – – 8 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address38.49.78.238:25566
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 01:31 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of My Carbon Test Server?

No region is published by My Carbon Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 38.49.78.238:25566.

A.2What is the online status and reliability of My Carbon Test Server?

At the present moment, My Carbon Test Server is offline; it was last seen 21 days 20 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 17 September 2026.

A.3What version of Rust is run on My Carbon Test Server?

The version of Rust on My Carbon Test Server is network protocol 2634 and build 166640, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does My Carbon Test Server wipe?

Prediction of the next wipe is impossible for My Carbon Test Server, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 22 days 17 hours ago.

A.5How would you describe wipe day on My Carbon Test Server?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.6How does My Carbon Test Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts My Carbon Test Server at #15,967, within the top 71% of ranked servers.

A.7At what level does My Carbon Test Server operate in terms of players?

The last recorded sighting of My Carbon Test Server was 21 days 20 hours ago; it is offline now.

Tags and filters

A.8What is the meaning of the tags on My Carbon Test Server?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166640 (Build): The game build is 166640; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which My Carbon Test Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can My Carbon Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My Carbon Test Server: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does My Carbon Test Server operate?

Its name carries no gather rate for My Carbon Test Server. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.

A.11What is the map for My Carbon Test Server?

A procedural map, generated by the game, is what My Carbon Test Server runs.

How to join

A.12What is the process for joining My Carbon Test Server?

Press F1 inside Rust to open the console and enter client.connect 38.49.78.238:25566. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166640,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166640Build. The game build is 166640.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.