RustDev release-2 test (local only)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 38.64.18.124:28415
Abstract
We describe the public Rust server RustDev release-2 test (local only), reached at 38.64.18.124:28415. It is offline at the last check, against a seven-day mean of 01. It ranks #15,318 of all servers, the top 69%. It last wiped 17d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.9 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 20 Oct, 23:098d ago | 1 | – | running | 0 |
| Tue 20 Oct, 01:099d ago | 1 | – | 0.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 38.64.18.124:28415 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 20:46 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 170/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 75/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 16/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 23/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average | 252/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is RustDev release-2 test (local only) based?
There is no region published for RustDev release-2 test (local only). Rust Statistics does not look up the machine's location; it shows where the server says it is. 38.64.18.124:28415 is its address.
A.2What is the online status and reliability of RustDev release-2 test (local only)?
At the present moment, RustDev release-2 test (local only) is offline; it was last seen 4 days 12 hours ago. Its uptime over the last full days (7 days) was 8%, with 13 of 168 hours online. Its first appearance in Rust Statistics's records is 16 October 2026.
A.3What is the Rust version for RustDev release-2 test (local only)?
RustDev release-2 test (local only) is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does RustDev release-2 test (local only) wipe?
Too few wipes by RustDev release-2 test (local only) have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 17 days 16 hours.
A.5What happens on RustDev release-2 test (local only) when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What is the rank of RustDev release-2 test (local only) among Rust servers?
Ranked by player hours across seven days, RustDev release-2 test (local only) holds #15,318, in the top 69% of all ranked servers.
A.7How would you characterise the player activity on RustDev release-2 test (local only)?
At this moment RustDev release-2 test (local only) is offline, having last been seen 4 days 12 hours ago. The mean population for the last seven days is 0.
Tags and filters
A.8How should the tags on RustDev release-2 test (local only) be interpreted?
Tags from RustDev release-2 test (local only), read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can RustDev release-2 test (local only) be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RustDev release-2 test (local only): Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on RustDev release-2 test (local only)?
Its name carries no gather rate for RustDev release-2 test (local only). No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.11On which map does RustDev release-2 test (local only) take place?
On RustDev release-2 test (local only) the terrain is procedural, built by the game itself.
How to join
A.12What is the process for joining RustDev release-2 test (local only)?
Enter client.connect 38.64.18.124:28415 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.