Rust StatisticsWorking papers on every public Rust server · 102,658 players now

RustDev release test (local only)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19d ago · 38.64.19.137:28015

Abstract

We describe the public Rust server RustDev release test (local only), reached at 38.64.19.137:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,800 of all servers, the top 72%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,800top 72%
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address38.64.19.137:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 20:38 UTC
Hostname–
First seen4 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average144/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average198/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average83/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average227/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average346/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does RustDev release test (local only) have?

No region is published by RustDev release test (local only). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 38.64.19.137:28015 is its address.

A.2What is the online status and reliability of RustDev release test (local only)?

Right now, RustDev release test (local only) is offline, and the last time it was seen was 19 days 14 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 4 October 2026 by Rust Statistics.

A.3What version of Rust is run on RustDev release test (local only)?

Rust network protocol 2634 and build 166652 is the version that RustDev release test (local only) runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does RustDev release test (local only) follow for wipes?

Too few wipes by RustDev release test (local only) have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 24 days 21 hours ago.

Population

A.5How does RustDev release test (local only) compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RustDev release test (local only) holds #15,800, in the top 72% of all ranked servers.

A.6What is the population level of RustDev release test (local only)?

The last recorded sighting of RustDev release test (local only) was 19 days 14 hours ago; it is offline now.

Tags, lists

A.7How should the tags on RustDev release test (local only) be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RustDev release test (local only) publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can RustDev release test (local only) be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that RustDev release test (local only) fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does RustDev release test (local only) operate?

The name of RustDev release test (local only) states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for RustDev release test (local only)?

On RustDev release test (local only) the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining RustDev release test (local only)?

Enter client.connect 38.64.19.137:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.