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Rustinction Development

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 33d ago · 40.160.20.84:27015

Abstract

We describe the public Rust server Rustinction Development, reached at 40.160.20.84:27015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,503 of all servers, the top 71%. It last wiped 55d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded carbon pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,503top 71%
Last wipe55d agomonthly schedule
Next wipe37d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rustinction Development
Figure 4: The map: Procedural Map, size 4250, seed 318060878. Open on RustMaps.
Table 3: The server's published settings.
Address40.160.20.84:27015
Region–
Max players150
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Sep 2026, 20:38 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4250
Seed318060878

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], pve server list [3], roleplay server list [4] and predicted wipe schedule [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average16/300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average21/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average15/200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average35/100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average57/100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average8/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Rustinction Development?

No region is published by Rustinction Development. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 40.160.20.84:27015 is its address.

A.2How reliable is Rustinction Development, and is it currently online?

At the present moment, Rustinction Development is offline; it was last seen 33 days 14 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for Rustinction Development?

Rust network protocol 2633 and build 165217 is the version that Rustinction Development runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Rustinction Development follow for wipes?

The estimate of Rustinction Development's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 55 days 15 hours have passed since the current world was generated. The tags show that the server wipes monthly.

Population

A.5How does Rustinction Development compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Rustinction Development at #16,503, within the top 71% of ranked servers.

A.6What is the population level of Rustinction Development?

The last recorded sighting of Rustinction Development was 33 days 14 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Rustinction Development be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^r (Roleplay): This server is for roleplay; ^p (PvE): The threat is the world, not other players; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags Rustinction Development publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Rustinction Development be found among the Rust Statistics lists and filters?

Modded Rust servers, Rust PvE servers: live list and Rust roleplay servers, measured are the Rust Statistics lists that Rustinction Development fits. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9Which settings and rules are in force on Rustinction Development?

The name of Rustinction Development states no gather rate. At 8 players, the group limit equals the game's default. The mode is roleplay, which means roleplay rules, towns and jobs. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.

A.10On which map does Rustinction Development take place?

The game generates Rustinction Development's procedural map at size 4,250, from seed 318060878. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.11What steps are required to join Rustinction Development?

Press F1 inside Rust to open the console and enter client.connect 40.160.20.84:27015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://rustinction.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2633,^z,^y,^m,^r,^p,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp150Max players. 150 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Gameplay
^rRoleplay. This server is for roleplay.
^pPvE. The threat is the world, not other players.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Roleplay server list. ruststatistics.org/top-rust-roleplay-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.