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TRU Rust | Tactical Recon Unit | PvE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 13d ago · 41.193.97.103:28015

Abstract

We describe the public Rust server TRU Rust | Tactical Recon Unit | PvE, reached at 41.193.97.103:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,195 of all servers, the top 70%. It last wiped 66d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/320% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,195top 70%
Last wipe66d agomonthly schedule
Next wipe38d 19hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct15 Oct18 Oct21 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address41.193.97.103:28015
Region–
Max players32
Group limit8, the default
Wipe schedulemonthly
Last wipe22 Aug 2026, 22:14 UTC
Hostname–
First seen7 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], pve servers by play style [3] and servers wiping soon [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average59/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 50 on average71/300
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average44/200
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average28/200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 36 on average15/100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average44/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does TRU Rust | Tactical Recon Unit | PvE have?

There is no region published for TRU Rust | Tactical Recon Unit | PvE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 41.193.97.103:28015.

A.2What is the online status and reliability of TRU Rust | Tactical Recon Unit | PvE?

At the present moment, TRU Rust | Tactical Recon Unit | PvE is offline; it was last seen 13 days 2 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 7 October 2026.

A.3What is the Rust version for TRU Rust | Tactical Recon Unit | PvE?

The version of Rust on TRU Rust | Tactical Recon Unit | PvE is network protocol 2632 and build 160450, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on TRU Rust | Tactical Recon Unit | PvE?

The next wipe for TRU Rust | Tactical Recon Unit | PvE is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 66 days 1 hours. A monthly wipe schedule is stated in the server's tags.

Population

A.5How does TRU Rust | Tactical Recon Unit | PvE compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts TRU Rust | Tactical Recon Unit | PvE at #15,195, within the top 70% of ranked servers.

A.6At what level does TRU Rust | Tactical Recon Unit | PvE operate in terms of players?

The last recorded sighting of TRU Rust | Tactical Recon Unit | PvE was 13 days 2 hours ago; it is offline now.

Tags and filters

A.7What is the meaning of the tags on TRU Rust | Tactical Recon Unit | PvE?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp32 (Max players): The slot count is 32; ts8 (Group limit): The team cap is 8, which is the game default; v2632 (Protocol): The game protocol is 2632; your client must match it to join; cs160450 (Build): The game build is 160450; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which TRU Rust | Tactical Recon Unit | PvE publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can TRU Rust | Tactical Recon Unit | PvE be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that TRU Rust | Tactical Recon Unit | PvE fits. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9Under what rules and settings does TRU Rust | Tactical Recon Unit | PvE operate?

No gather rate appears in the name of TRU Rust | Tactical Recon Unit | PvE. At 8 players, the group limit equals the game's default. pve is the game mode here; fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.10On which map does TRU Rust | Tactical Recon Unit | PvE take place?

The game generates the map on TRU Rust | Tactical Recon Unit | PvE; that format is procedural.

How to join

A.11What is the process for joining TRU Rust | Tactical Recon Unit | PvE?

Press F1 inside Rust to open the console and enter client.connect 41.193.97.103:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp32,ptrak,$r?,v2632,^p,^m,gmrust,cs160450,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp32Max players. The slot count is 32.
ts8Group limit. The team cap is 8, which is the game default.
v2632Protocol. The game protocol is 2632; your client must match it to join.
cs160450Build. The game build is 160450.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.