Merch's test server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 33d ago · 45.113.94.48:28015
Abstract
We describe the public Rust server Merch's test server, reached at 45.113.94.48:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,360 of all servers, the top 70%. It last wiped 34d ago.
Keywordsquad modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers, and #615 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.1 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 23 Sep, 07:0634d ago | 1 | – | running | 1 |
| Tue 22 Sep, 11:1535d ago | 1 | – | 0.8 d | 1 |
| Sun 20 Sep, 06:5737d ago | 1 | held half | 2.2 d | 1 |
| Sat 19 Sep, 03:1839d ago | 1 | – | 1.2 d | 0 |
| Wed 16 Sep, 09:1141d ago | 1 | held half | 2.8 d | 1 |
| Tue 15 Sep, 11:5142d ago | 1 | – | 0.9 d | 1 |
| Mon 14 Sep, 12:4343d ago | 1 | – | 1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 45.113.94.48:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 10:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 579120958 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average | 1/60 |
| Geležinis Miškasquad · 6 on average | 0/99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average | 0/80 |
| LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average | 0/100 |
| Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average | 1/200 |
| Serverul meu RustEU · quad · monthly · 3 on average | 1/10 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Merch's test server?
A region is not published by Merch's test server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 45.113.94.48:28015 is its address.
A.2What is the reliability of Merch's test server, and is it online?
Merch's test server is currently offline, with the last sighting 33 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.
A.3What is the Rust version for Merch's test server?
The version of Rust on Merch's test server is network protocol 2633 and build 165217, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Merch's test server?
Prediction of the next wipe is impossible for Merch's test server, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 34 days 18 hours.
A.5What happens on Merch's test server when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.
Population
A.6How does Merch's test server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Merch's test server holds #15,360, in the top 70% of all ranked servers. The quad group places it at #615.
A.7How would you characterise the player activity on Merch's test server?
The last recorded sighting of Merch's test server was 33 days 21 hours ago; it is offline now.
Tags, lists
A.8What do the tags associated with Merch's test server signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Merch's test server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Merch's test server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Merch's test server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Settings and map
A.10Which settings and rules are in force on Merch's test server?
No gather rate appears in the name of Merch's test server. The group limit is 4 players, under quad. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.11What is the map for Merch's test server?
Size 4,000 and seed 579120958 define the procedural, game-generated map on Merch's test server. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.
Connection
A.12How do you connect to Merch's test server?
Press F1 inside Rust to open the console and enter client.connect 45.113.94.48:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts4 | Group limit. Teams are capped at 4. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.