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Rust Perth | 2x | Fortnightly | Convoys |

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 45.121.208.22:49015

Abstract

We describe the public Rust server Rust Perth | 2x | Fortnightly | Convoys |, reached at 45.121.208.22:49015 and hosted in OC. At the last check it held 1 of 50 places, against a seven-day mean of 1 and a peak of 131. It ranks #2,583 of all servers, the top 12%, and #71 in OC. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords2x gather biweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean1peak 13, 48 h peak 4
Rank2#2,583top 12%; #71 in OC
Last wipe13d agobiweekly schedule
Next wipe37d 20hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0017:0001:0010:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608023:0008:0017:0001:0010:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 12% of all ranked servers, the top 35% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap28 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak4players, last three wipes
Crowd held50%else halves by day 11
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 20hforce wipefw
Thu 12 Nov, 19:0114d 20hits own schedule
Thu 3 Dec, 19:0035d 20hforce wipefw
Thu 10 Dec, 19:0142d 20hits own schedule
Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 19:0113d ago 4 – running 0
Thu 1 Oct, 19:01fw27d ago 5 halved by day 11 14 d 0
Thu 17 Sep, 19:0141d ago 4 held half 14 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Perth | 2x | Fortnightly | Convoys |
Figure 5: The map: Custom Map, size 3750, seed 1337.
Table 5: The server's published settings.
Address45.121.208.22:49015
RegionOC
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 19:01 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3750
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Australian and NZ Rust servers [2], 2x rust servers list [3], modded Rust population table [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average4/75
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average9/75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 5 on average0/150
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 1 on average1/100
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 68 on average20/150
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 28 on average6/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Rust Perth | 2x | Fortnightly | Convoys | smooth?

Its average server fps over the last 48 hours was 60, with a minimum of 60. Buildings, deployables and all other world objects counted together reached a maximum of 84,339 entities. The peak memory usage was 2,848 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Rust Perth | 2x | Fortnightly | Convoys |?

In Oceania, according to its own listing, Rust Perth | 2x | Fortnightly | Convoys | appears with the OC tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 45.121.208.22:49015 is its address.

A.3What is the reliability of Rust Perth | 2x | Fortnightly | Convoys |, and is it online?

Rust Perth | 2x | Fortnightly | Convoys | is currently online. It last restarted around 58 minutes ago, according to its reported uptime. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Rust Perth | 2x | Fortnightly | Convoys |?

The version of Rust on Rust Perth | 2x | Fortnightly | Convoys | is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on Rust Perth | 2x | Fortnightly | Convoys |?

Wipes at Rust Perth | 2x | Fortnightly | Convoys | occur every 4 weeks on Thursday at 19:01 UTC. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 13 days 3 hours. The server's tags give a wipe schedule of every two weeks.

A.6What characterises wipe day on Rust Perth | 2x | Fortnightly | Convoys |?

Across its recent wipes, the average peak population was 4 players. The peak on the latest wipe came 32 hours after it began. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 11.

Population

A.7What is the rank of Rust Perth | 2x | Fortnightly | Convoys | among Rust servers?

On player hours over seven days Rust Perth | 2x | Fortnightly | Convoys | is #2,583, within the top 12% of all ranked servers; within Oceania it is #71.

A.8How would you characterise the player activity on Rust Perth | 2x | Fortnightly | Convoys |?

The current population of Rust Perth | 2x | Fortnightly | Convoys | is 1, drawn from 50 slots. Averaged over the last seven days: 1 players; the same period peaks at 13. The busiest hour of the last 48 is 07:00 UTC, averaging 4 players.

Tags and filters

A.9What is the meaning of the tags on Rust Perth | 2x | Fortnightly | Convoys |?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^b (Biweekly): Wipes take place once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; OC (Oceania): The server browser lists this server under Oceania, which Rust Perth | 2x | Fortnightly | Convoys | publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Rust Perth | 2x | Fortnightly | Convoys | be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Perth | 2x | Fortnightly | Convoys | fits are: Rust servers with a 2x gather rate, Rust servers in Oceania and Modded Rust servers. You will find it on the server list filtered by: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Rules, settings, map

A.11What are the settings and rules that govern Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | sets gather to 2x, as the server name indicates. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Rust Perth | 2x | Fortnightly | Convoys |?

Size 3,750 and seed 1337 define the procedural, game-generated map on Rust Perth | 2x | Fortnightly | Convoys |. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

Connection

A.13What steps are required to join Rust Perth | 2x | Fortnightly | Convoys |?

Enter client.connect 45.121.208.22:49015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^b,OC,gmvanilla,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
OCOceania. The server browser lists this server under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Fortnightly wipes. Non-toxic environment, be mature and respectful. Offline Raid 60% Protection for first week of each wipe, 2x Gather with Half Craft Speed and Faster Cooking/Smelting Convoys, Stackable Boxes, More Recyclers and Carlifts at Monuments, Sign Artist, Instant Minicopter Windup, Samsite Auth, Longer Day and Shorter Nights and a few other quality of life mods installed.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Australian and NZ Rust servers. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. 2x rust servers list. ruststatistics.org/top-2x-rust-servers.
  4. [4]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.