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[DH Production] 2xPvE: Running Wanderer

Rust Statistics

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Offline · checked 21d ago · 45.126.209.250:28015

Abstract

We describe the public Rust server [DH Production] 2xPvE: Running Wanderer, reached at 45.126.209.250:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,922 of all servers, the top 72%. It last wiped 27d ago.

Keywordsquad modded oxide softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/800% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,922top 72%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers, and #632 of the quad servers (top 78%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 02:2627d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address45.126.209.250:28015
Region–
Max players80
Group limitquad
Wipe schedule–
Last wipe2 Oct 2026, 02:26 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average2/100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average2/233
[EA] Softcore 1quad · monthly · 66 on average134/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average33/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average23/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average1/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is [DH Production] 2xPvE: Running Wanderer based?

There is no region published for [DH Production] 2xPvE: Running Wanderer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 45.126.209.250:28015.

A.2How reliable is [DH Production] 2xPvE: Running Wanderer, and is it currently online?

Right now, [DH Production] 2xPvE: Running Wanderer is offline, and the last time it was seen was 21 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 2 October 2026 by Rust Statistics.

A.3What version of Rust is run on [DH Production] 2xPvE: Running Wanderer?

The version of Rust on [DH Production] 2xPvE: Running Wanderer is network protocol 2634 and build 166494, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does [DH Production] 2xPvE: Running Wanderer follow for wipes?

The record of [DH Production] 2xPvE: Running Wanderer's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 27 days 11 hours ago.

A.5How would you describe wipe day on [DH Production] 2xPvE: Running Wanderer?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What position does [DH Production] 2xPvE: Running Wanderer occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts [DH Production] 2xPvE: Running Wanderer at #15,922, within the top 72% of ranked servers. The quad group places it at #632.

A.7At what level does [DH Production] 2xPvE: Running Wanderer operate in terms of players?

At this moment [DH Production] 2xPvE: Running Wanderer is offline, having last been seen 21 days 13 hours ago.

Tags, lists

A.8What do the tags associated with [DH Production] 2xPvE: Running Wanderer signify?

Tags from [DH Production] 2xPvE: Running Wanderer, read by the game's server browser, are gmsoftcore (Game mode): An easier ruleset, softcore; mp80 (Max players): 80 slots are available; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can [DH Production] 2xPvE: Running Wanderer be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [DH Production] 2xPvE: Running Wanderer: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Rules, settings, map

A.10Under what rules and settings does [DH Production] 2xPvE: Running Wanderer operate?

The name of [DH Production] 2xPvE: Running Wanderer states no gather rate. quad sets the team size at 4 players. Listed as softcore, the game mode is An easier Facepunch mode, in which part of your loot is kept. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does [DH Production] 2xPvE: Running Wanderer take place?

A procedural map, generated by the game, is what [DH Production] 2xPvE: Running Wanderer runs.

Connection

A.12How do you connect to [DH Production] 2xPvE: Running Wanderer?

Press F1 inside Rust to open the console and enter client.connect 45.126.209.250:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp80,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. An easier ruleset, softcore.
mp80Max players. 80 slots are available.
ts4Group limit. A team holds no more than 4.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.