Rust StatisticsWorking papers on every public Rust server · 72,372 players now

BoxBoxRust - Devblog 116

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 44d ago · 45.137.202.101:28065

Abstract

We describe the public Rust server BoxBoxRust - Devblog 116, reached at 45.137.202.101:28065. It is offline at the last check, against a seven-day mean of 01. It ranks #15,025 of all servers. It last wiped at an unknown time.

Keywordsmodded

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,025no region published
Last wipe–no schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address45.137.202.101:28065
Region–
Max players250
Group limitnot published
Wipe schedule–
Last wipe–
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average179/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average86/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average22/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average268/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of BoxBoxRust - Devblog 116?

No region is published by BoxBoxRust - Devblog 116. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 45.137.202.101:28065 is its address.

A.2How reliable is BoxBoxRust - Devblog 116, and is it currently online?

Right now, BoxBoxRust - Devblog 116 is offline, and the last time it was seen was 44 days 20 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on BoxBoxRust - Devblog 116?

BoxBoxRust - Devblog 116 is running Rust network protocol 1381 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does BoxBoxRust - Devblog 116 wipe?

Too few wipes by BoxBoxRust - Devblog 116 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers.

Player count

A.5How does BoxBoxRust - Devblog 116 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, BoxBoxRust - Devblog 116 holds #15,025, in the top – of all ranked servers.

A.6At what level does BoxBoxRust - Devblog 116 operate in terms of players?

BoxBoxRust - Devblog 116 is not online now; 44 days 20 hours have passed since it was last seen.

Tags and filters

A.7What is the meaning of the tags on BoxBoxRust - Devblog 116?

mp250 (Max players): The slot count is 250; v1381 (Protocol): The game protocol is 1381; your client must match it to join; oxide (Oxide): Oxide (uMod), a plugin framework, runs on this server; modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; h2fba143e (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags: these are the tags BoxBoxRust - Devblog 116 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can BoxBoxRust - Devblog 116 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that BoxBoxRust - Devblog 116 fits. These filters on the server list return it: Type: Modded.

Rules, settings, map

A.9Which settings and rules are in force on BoxBoxRust - Devblog 116?

Its name carries no gather rate for BoxBoxRust - Devblog 116. The group limit is not published. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. VAC is not in use; Valve's anti-cheat is off.

A.10What map is in use on BoxBoxRust - Devblog 116?

A procedural map, generated by the game, is what BoxBoxRust - Devblog 116 runs.

How to join

A.11How do you connect to BoxBoxRust - Devblog 116?

Press F1 inside Rust to open the console and enter client.connect 45.137.202.101:28065. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as oxide,modded,mp250,v1381,h2fba143e.

Table 5: The server's tags and their meanings.
TagMeaning
Game
mp250Max players. The slot count is 250.
v1381Protocol. The game protocol is 1381; your client must match it to join.
Mods and access
oxideOxide. Oxide (uMod), a plugin framework, runs on this server.
moddedModded. The game is altered by plugins or settings, so it is listed as Modded.
Other
h2fba143eCustom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.