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[JP][PvE]RUST in TNK Server

Rust Statistics

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Offline · checked 36d ago · 45.140.129.116:10400

Abstract

We describe the public Rust server [JP][PvE]RUST in TNK Server, reached at 45.140.129.116:10400. It is offline at the last check, against a seven-day mean of 01. It ranks #15,479 of all servers, the top 67%. It last wiped 37d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,479top 67%
Last wipe37d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 22 Sep, 16:3037d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [JP][PvE]RUST in TNK Server
Figure 5: The map: Procedural Map, size 3850, seed 12556. Open on RustMaps.
Table 4: The server's published settings.
Address45.140.129.116:10400
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 16:30 UTC
Hostname–
First seen22 Sep 2026
MapProcedural Map
Size3850
Seed12556

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average28/100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 22 on average0/200
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average1/100
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 13 on average0/100
[霸道]10000000倍-10.29日-萌新首选-稳定长久EA · no group limit · 12 on average7/100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 12 on average20/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does [JP][PvE]RUST in TNK Server have?

Its name points to Asia, though [JP][PvE]RUST in TNK Server publishes no region tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 45.140.129.116:10400.

A.2What is the online status and reliability of [JP][PvE]RUST in TNK Server?

At the present moment, [JP][PvE]RUST in TNK Server is offline; it was last seen 36 days 22 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 22 September 2026 by Rust Statistics.

A.3What version of Rust is run on [JP][PvE]RUST in TNK Server?

The version of Rust on [JP][PvE]RUST in TNK Server is network protocol 2633 and build 165217, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does [JP][PvE]RUST in TNK Server follow for wipes?

There are not yet enough recorded wipes for [JP][PvE]RUST in TNK Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 37 days 7 hours have passed since the current world was generated.

A.5What characterises wipe day on [JP][PvE]RUST in TNK Server?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What position does [JP][PvE]RUST in TNK Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, [JP][PvE]RUST in TNK Server holds #15,479, in the top 67% of all ranked servers.

A.7How would you characterise the player activity on [JP][PvE]RUST in TNK Server?

[JP][PvE]RUST in TNK Server is not online now; 36 days 22 hours have passed since it was last seen.

Tags, lists

A.8What do the tags associated with [JP][PvE]RUST in TNK Server signify?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags [JP][PvE]RUST in TNK Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can [JP][PvE]RUST in TNK Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [JP][PvE]RUST in TNK Server fits are: Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on [JP][PvE]RUST in TNK Server?

The name of [JP][PvE]RUST in TNK Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11On which map does [JP][PvE]RUST in TNK Server take place?

Size 3,850 and seed 12556 define the procedural, game-generated map on [JP][PvE]RUST in TNK Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What steps are required to join [JP][PvE]RUST in TNK Server?

Enter client.connect 45.140.129.116:10400 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. The game build is 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.